Skyrim Special Edition

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northtexan95

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northtexan95

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About this mod

This mod allows you to marry Carlotta Valentia, adopt her daughter Mila, and live in Carlotta's home or any other home you own.
Patches available for RS Children and TKAA (The Kids Are All Right).

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This is a port of the Skyrim mod "Carlotta Valentia - Happy Ending" (Skyrim mod#42318).  The mod states "Please be nice and credit me if you want to improve upon this, or if you use it in your own work or upload it to other sites or whatever. Or not, I'm just a block of text. Who am I to tell you what to do".   All credit is given to it's creator:  sicarius100.  Well done, sir.  

The original Skyrim version of the mod:
  https://www.nexusmods.com/skyrim/mods/42318


Carlotta Valentia - Happy Ending SSE
This mod allows you to marry Carlotta Valentia, adopt her daughter Mila, and live in Carlotta's home or any other home you own.

Requirements to Marry Carlotta Valentia
1. Complete the quest Bonds of Matrimony which involves speaking with Maramal about Mara and wearing an amulet of Mara. 
2. Resolve Carlotta's problem with the bard Mikael.
3. Become Thane of Whiterun.  (Being Thane not necessarily required.  See FAQ #1 below.)
4. Ask Carlotta to marry you. 

Requirements to Adopt Mila Valentia
1. Marry Carlotta.  You must have completed the wedding ceremony and chosen a home before the dialogue option appears.  
2. Live in a vanilla home with an available kid's bed.   This may or may not work with house mods.  See QUESTON #5 at the end. 
3. Have a discussion with Mila about being adopted.  

Choices for a Home
Immediately after the wedding you have to make a choice of where you and Carlotta are going to live.  Your choice will determine not only where you live but also if Mila is immediately available for adoption and what AI package is controlling Carlotta and Mila.  You can choose to live a vanilla house you already own, at Carlotta's house, or a house mod you already own. 

The simplest, most vanilla friendly choice is to move into a vanilla home you already own.  It is the least likely choice to run into issues later on.  Also, you should already own Breezehome since it's a requirement to be Thane and being Thane is required to marry Carlotta. 

Choosing to live at Carlotta's house is different from the vanilla marriage because Carlotta and Mila continue using their default AI package and not the default spouse/daughter AI package.  This choice is more likely to run into some little issues but I've personally not run into any.  Because it's unique and different from the vanilla marriage this is my preferred choice.  Also, with a few workarounds you can marry Carlotta and move into her home without purchasing Breezehome or another house.  This is potentially the quickest way to marry Carlotta.  

I've not been able to adopt Mila while living in a house mod but I've done very little testing of it.  I have adopted Mila in a vanilla home and moved her to a house mod with no issues.  I would love feed back about how well other house mods work so I can update this page.

While this mod uses a few small scripts of it's own, it uses the default marriage and adoption processes of the game.  This greatly reduces potential conflicts with other mods.   

Choices in Detail

Choice 1:  Choose to live at a vanilla home (Breezehome, Proudspire, etc) you already own.  

* You will immediately have the option to adopt Mila.
* Carlotta and Mila will no longer use their default AI.  Instead they will use the default spouse/daughter AI.  
* If you use Improved Adoptions (mod# 4713) Carlotta and Mila (if you adopted her) will use that mod's schedule. 
* If you do not adopt Mila she will continue to live at Carlotta's home but will often visit her mother. 

If you live in Breezehome and use the Improved Adoptions mod, Carlotta will visit the Whiterun Market every day from 11 AM to 1 PM.  She will not go behind her stand as I guess it's not her stand anymore.  However, she will still occasionally shout her regular comments such as "Fresh vegetables!".  I have not noticed her shouting when living in other cities.  I role play it as it's still her stand but now she simply supervises a few hours instead of working all day.  One of the many benefits of marrying the Dragonborn. 

This is the most vanilla friendly option and least likely to run into problems later. 

Choice 2:  Choose to live at Carlotta's home. 

* You will not have the option to adopt Mila (this is not necessarily a bad thing).
* The game won't let you adopt Mila because it doesn't recognize a bed for her at Carlotta's.
* You can adopt Mila later on.  See FAQ #3 below.
* After the wedding ask Carlotta for a key to her house which gives you full ownership.  You will be able to sleep and store items there. 
* Carlotta and Mila will use their default AI.  Carlotta works her stand, takes Mila to the Bannered Mare for dinner, and they sleep at home. 
* Carlotta calls you "husband" and you will have all of the married dialogue options (share of the store proceeds,  home cooked meal, etc).

This seems like a very unique role playing opportunity.  Instead of Mila becoming your daughter, she's more of a step daughter.  You can be her friend but she'll never refer to you as father.  You won't be able to ask Carlotta how Mila is doing.  However, Carlotta will respond to you as your spouse.  Carlotta and Mila will continue to live their own lives while you're away.  When you are in Whiterun you can visit your family and have a nice, little home to stay in.  As I said, you can always adopt Mila later.  See FAQ #3 below.

This is not a vanilla marriage as Carlotta is your spouse but she is not using the default spouse AI.  In my testing I've not had any issues but potentially there could be an issue at some point.  

Also, if you initially move into Carlotta's home and later purchase a vanilla house with a kid's bed, Mila will gain the dialogue option to adopt her. I would not choose to adopt her at that point because the game will get a little confused and automatically move her and Carlotta to the new house over the course of a few days (Skyrim always takes a few days to move kids around).  It works but it's a bit clunky.  Instead, talk to Carlotta about moving the family to the new house and once that's done talk to Mila and adopt her.   Either way works but moving the family before adopting Mila is a bit more straight forward and most vanilla friendly.  If you buy a vanilla home but don't want Mila to have the adoption dialogue, replace kid's bed from the vanilla home. If a kid's bed is not available then you will not get the adoption dialogue.
 
Choice 3:  Choose to live at a house mod you already own.  Will work for Carlotta but Mila may not be available to adopt. 

* Mila should have the adoption dialogue option if the game recognizes a kid's bed at the house mod. 
* I've only tested with Elysium Estate and the adoption dialogue did not appear. 
* Carlotta should have no issues moving to a house mod as long as you already own the house. 
* Carlotta and Mila (if she is adopted) will use the default spouse/daughter AI (or Improved Adoption if you use that mod). 
* See FAQ #5 below for more details.

FAQ
1. Can I marry Carlotta without being Thane of Whiterun?  
Yes!  You have to finish her bard issue but after that you can use a console command to set her relationship high enough and put her into the marriage faction.  I'll have a .bat file you can use to do this in the "Optional Files" on the download page.  Also, if you use Amorous Adventures, I think completing her quest in that mod will also allow you to marry Carlotta without being Thane but this is untested. If someone figures this out let me know so I can update this page. 

2.  Can I marry Carlotta without owning a house and use her house?
Yes!  See the answer to FAQ #1.  

3. If I move into Carlotta's home, can I later adopt Mila? 
Yes!  You can later move your family into a home that does have a bed available for her (I've only gotten this to work with a vanilla home).  For example, if you move into Breezehome the option to adopt Mila appears after you purchase the kids room. 

4. Can I move into Carlotta's home if I already have kids?
No, you will not have the option to live at Carlotta's home if you already have kids.  That game will know there's no room for another kid.

5. Does this work with a house mod? 
When I tried moving the family directly to the house mod of Elysium Estate I never got the option to adopt Mila even though I changed the guest room to a kids room and used the "Bless this home" spell.   This was the only house mod I tested.  If you want to adopt Mila you may need a vanilla home to adopt and then move to a house mod.  I'd love to  hear about how this works with house mods. 

6. How can I adopt Mila if I want to live in a house mod? 
You'll need first move into a home that does allow Mila to be adopted, such as a vanilla home.  Once adopted you can move Mila anywhere. 

7. Are there any conflicts with the mods Multiple Adoptions (mod# 3862) or Improved Adoptions (mod# 4713)?
None at all.  Carlotta and Mila will use the AI from Improved Adoptions if you live in a vanilla home and maybe a house mod.  If you use the LastName esp from the Multiple Adoption mod Mila will become Mila Valentia Dovahkiin. 

8. I just married Carlotta and/or adopted Mila but they are nowhere to be found ?!?
That's a vanilla game issue.  It takes a few days for families to move between homes.  

9. I just moved into Breezehome but Carlotta and Mila are not using the Improved Adoptions AI?
I noticed it sometimes takes a day for them to start using the new AI. 

10. Carlotta doesn't have the dialogue about her bard issue?
Either you have already completed the quest or it hasn't appeared yet.  Do a few other things and it should appear soon. 

11.  What mods are you using for Carlotta and Mila?
Mila is from The Kids Are Alright (mod# 9175).  Carlotta is from Bijin NPCs (mod# 11287).  I manually replaced her eye textures with blue eyes from the mod Improved Skyrim Eyes (mod# 9141).  To clarify, this mod does not change Carlotta's appearance in any way.  I use these other mods to change appearances. 

Optional Files Available for Download
Carlotta Valentia HE - TKAA Patch
A patch for this mod and The Kids Are Alright (mod# 9175).  It applies changes from this mod to the Mila from TKAA. 
It doesn't matter what order this mod and TKAA are in.  it only matters that the TKAA patch comes after the other two. 

Carlotta Valentia HE - RS Children Patch
A patch for this mod and RS Children (mod# 2650).  It applies changes from this mod to the Mila from RS Children. . 
It doesn't matter what order this mod and RS Children are in.  It only matters that the RS Children patch comes after the other two. 

marry.zip
This contains a simple text file that will enable you to marry, or make a follower of, almost any NPC.  However, you may need to complete a quest before the option appears.  In the case of this mod you need to finish Carlotta's bard quest first.  Unpack the single file into your Skyrim Special Edition folder where SkyrimSE.exe is located.  In game, click on any NPC and open the console which is usually the tilde key (~).  Type "bat marry" without the " ", hit enter, and close the console.  Tada!   

All the text file does is apply these changes to that NPC:  setrelationshiprank player 4, addfac 19809 1,  addfac 5c84d 1, addfac 5a1a4 1.  If you use this same file on Mila (or any child) it will not let you marry her because she's just a kid and the game won't allow it.  It will make her your friend and she can join you as a follower.  I wouldn't take her into combat but it's an easy way to move her around if you need to. 

Load Order
1. Load this mod before any other mod that changes Mila.  You'll need to manually forward the few changes from this mod using SSE Edit.  If you create a patch for another mod I'll add it here if you want to share and I'll give you the credit.  

2. It doesn't matter what order this mod and TKAA mod are in.  It only matters that this mod's TKAA patch comes after those two. 

3.  USSEP is NOT REQUIRED but I did forward a few minors changes to this mod.  If you use USSEP, load this mod after it. 

4. As far as I know, that's all you have to worry about.

Disclaimer
I did not create this mod, I only ported it to SSE.  I do not have the skills to edit the scripts used by this mod.  I can edit the .esp but that's about it.  Feel free to suggest changes to the scripts but I won't be able to do that.  I would love for someone who has the skills to take this as a project and improve it.  I would be glad to post it here and give you the credit or you could post it as your own mod. 

Just remember, if you do use this mod you need to credit the original mod creator sicarius100

I have tested this mod quite a bit but there are still going to be issues that I'm currently unaware of.  I do not have a Bug Tracker or Forum because issues seem to get loss there.  Please add all comments, questions, jeers, and cheers to the Post tab so it won't be missed. 

The Fine Print
Everything stated in this mod may or may not be considered an official representation of me personally. Actual mileage may vary. Price does not include tax, title, and license. Some assembly required. Each sold separately. Batteries not included. Objects in mirror are closer than they appear. If conditions persist, contact a physician. Keep out of reach of children. Avoid prolonged exposure to direct sunlight. Keep in a cool, dark place.  Do not taunt Happy Fun Ball.