SKYRIM SPECIAL EDITION
CLARALUX SSE - Controllable Lights Everywhere by MyGoodEye and Scythe42
Skyrim Special Edition » Visuals and Graphics
Added: 02/11/2016 - 05:41PM
Updated: 06/05/2017 - 03:04PM

708 Endorsements

1.10 Latest version

9,136 Unique D/Ls

23,722 Total D/Ls

65,770 Total Views

Uploaded by MGE

Description

Last updated at 15:04, 6 May 2017 Uploaded at 17:41, 2 Nov 2016



Forget everything you think you know about CLARALUX!
We've taken the original concept and rebuilt it from the ground up.

And we've returned with the ONLY MOD IN SKYRIM that will allow you to adapt the LIGHT LEVELS and LIGHT TEMPERATURES of ALL EXTERIOR LIGHTS to your taste IN-GAME!

We've added NEW FIXTURES to NEW AREAS!
We've altered some of the OLD FIXTURES that I really didn't like!

New in V1:
- Far superior code
- New LightSets and fixtures in DAWNGUARD and DRAGONBORN
- Ability to control LIGHT TEMPERATURES

We allow you to custom tailor your CLARALUX experience without need of additional ESPs muddying up your load-order!

CLARALUX SSE DOCUMENTATION LINK FOR EASY ACCESS!






Video updates for SSE COMING SOON.  However, the functions are similar so you can still get the point.
Yes, we are lacking behind with a video. If you are willing to make a nice showcase video let us know!





 
 

HOW DOES CLARALUX WORK?

Simple.

CLARALUX for SSE allows you to determine what LIGHT LEVELS and LIGHT TEMPERATURE best suit your tastes, your weather mod and your ENB configuration... all from within the game.

Watch the changes in REAL-TIME in the CLARALUX TESTING FACILITY

CLARALUX adds hundreds of street posts, torches, hanging lanterns, magic lights, etc, etc, etc to help enhance the SKYRIM experience, notably while using mods that make nights darker. CLARALUX controls over 2500+ lights in total.

At all TOWNS, VILLAGES and CABINS (as appropriate) you'll find more LIGHT SOURCES.

In areas included with DRAGONBORN and DAWNGUARD you'll find more LIGHT SOURCES.

Many EXTERIOR lights are boosted in order to improve visibility from afar.

LIGHTPOSTS are added on all major roads in order to aid nighttime travel and YOU can control how many appear.

On well-travelled PATHS you will find TORCHES.

At most of the FORTS you will find an increase in torches and the inclusion of large bonfires to dissuade attackers from taking advantage of nightfall.

At major walled cities you will find more LIGHTING DESIGN and the addition of more lighting.

You might come across a CLARALUX engineer who's job it is to build and maintain the lights.

And the best part? ALL of the features are optional!

YOU CAN CONTROL ALL ASPECTS OF CLARALUX VIA THE CLARALUX TESTING FACILITY


INCREASE YOUR LIGHT VIEWING DISTANCE


The impact of this mod will be greatly enhanced if you increase your LIGHT and SPECULAR distances to the max. 

For tweaking your INIs we highly recommend using BETHINI to set your LIGHT VIEW DISTANCES to as high as you can manage without performance impact like below:



CLARALUX already comes with an INI files out of the box that sets the Light Fade Distance to the maximum for you. If you want to make personal tweaks just delete CLARALUX SSE.ini in your data folder and use BETHINI to adjust your settings.

UPGRADING FROM PREVIOUS VERSIONS


Make sure you save your game in an interior cell before upgrading, so no CLARALUX lights are active. 

If you do not do this you might see duplicate lights as existing ones could not be upgraded or other oddities may show.


COMPATIBILITY, PATCHES and LOAD ORDER

CLARALUX is compatible with ALL WEATHER MODS, ALL ENBs, ALL RESHADES. It does not touch any weather or screen space modifier.

We have provided PATCHES for popular mods in the FILES section.

Current information on COMPATIBILITY, PATCHES and LOAD ORDER is available here.


WHAT DOES "CLARALUX" MEAN?

Loosely translated (via Google...haha) it means "BRIGHT LIGHT" or "BEAUTIFUL LIGHT". Seemed appropriate and has a nice ring to it.
 


COMMENTS, BUG REPORTS and ENDORSEMENTS:

Y'know, it's a bit of a work-in-progress. If you have comments, high praise, bug reports, etc please leave them in the COMMENTS section. We will be reading them regularly.

If you like it, leave an endorsement, endorsements is how we measure our work.

Otherwise, we hope you enjoy!

- David (MyGoodEye) and Scythe42 (aka Twenty)


CREDITS AND PERMISSIONS: