About this mod
This is a remake of Advanced Skyrim Overhaul for 32-bit Skyrim (http://www.nexusmods.com/skyrim/mods/20721/?). At its current state the mod consists of 5 modules: Setup and Senses (which contains currently several lesser powers) Magick module, Minion System, Chemistry.
- Requirements
- Permissions and credits
- Changelogs
This is a remake of Advanced Skyrim Overhaul for 32-bit Skyrim (http://www.nexusmods.com/skyrim/mods/20721/?). At its current state the mod consists of 3 modules: Setup (which allows you to customise the content of the mod), Senses (which contains several lesser power giving you new beasty senses) and Magic (which contains about multiple new alteration, conjuration illusion, destruction and restoration spells).
II) Content of the mod:
1) Setup module (mandatory! - but not for the magic part)
- It allows you to add to player/remove from player and customise content of other modules by using ASO setup lesser power;
- ASO setup lesser power is given to player once the mod is activated for the first time.
2) Senses module
a) ASO Night eye lesser powers
b) ASO Enhanced hearing lesser power
c) ASO 6th sense lesser power
d) ASO Heat Sense lesser power
- It can be added by using ASO setup lesser power. It can be turned on/off via ASO setup lesser power without adding the lesser power;
- It detects the heat of living creature. You can observe gradual loss of heat when creature dies or when its raining (when you turn on rain detection in the menu). If the creature begins to swim i loses its heat immediately;
- You can alos observe when the creature is getting warmer;
- In can be configured via ASO setup lesser power;
- In the menu you can turn on detection of player by other actors such as argonians or constructs with their heat sense. You can deceive it by getting wet (and cold) or by using heat camouflage potion you can brew at cooking pot;
- you cannot turn on heat sense with imod on when passive night eye is activated
3) Magic
a) Several alteration spells
ASO candlelight
- a simple toggable candlelight spell
- has maintenance cost of 5 magicka points
ASO Ethereal Form
- allows you to become ethereal, invisible and move through crates/bars
ASO Shadow Cloak
- allows you to be invisible as long as you are in shadows
ASO Shadow Hand
- allows you to damage for 1 minute stats of a target in shadows
ASO Shadow Sense
- allows you to detect targets in shadow
ASO Shadow Warp
- allows you to teleport to destination in shadow
b) Several conjuration spells
c) Several mesmer (illusion) spells casted with eyes (eye contact required) including
and ASO Telepathy that allows to cast spells without eye contact
d) Several destruction spells
e) Several restoration spells
ASO Battle wards spell that allow you to automatically cast ward when blocking
4) Minions System
Minion System allows you to command followers/hirelings/pets/summoned creatures and as well as actors from Magic module (ASO-magic.esp) such as Raised Dead Slaves, Spirit Minions and dominated actors that are registered in the Minion System.
- You can command up to 9 minions at the same time
- You can command specific minion group or all groups
- You can command specific minion from given group or all minions from given group
- You can send minion(s) forward
- You can send minion(s) to wait at pointed destination
- You can call minion(s) back to the player
- You can ask up to 9 minions to do favor for you
- You can command minion(s) to wait
- You can command minion(s) to relax
- You can put a minion(s) into reserve (order it patrol the area)
- You can access the inventory of specific minion if it is NPC
5) Chemistry
a) Poisoning of arrows/bolts
b) Combat cocktails that can be thrown:
- ASO Smoke Cocktail - creates huge amount of smoke that obscures sight (makes actors invisible)
- ASO Flame Cocktail - self explanatory
- ASO Explosive Cocktail - self explanatory
- ASO Flash Cocktail - creates an extremly bright flash of light that dazzles anyone watching it. It also turns undead and damages them.
- ASO Poison Cocktail - creates a phosgene cloud. The cloud poisons any alive creature. The effect is slow but quickly accumulets the longer the target is exposed to the gas. The gas itself is perfectly transparent, undetectable and stays in the air for some time (longer in indoor area)
- ASO Paralysis Cocktail - creates a paralysing cloud. The gas itself does not harm victims but merely incapacitates them. However such victims are extremely vulnerable to any attack. The cloud lasts longer in indoor areas.
- ASO Fear Cocktail - creates a cloud that incites fear in everyone nearby.
- ASO Fear Rage - creates a cloud that incites rage in everyone nearby.
In ordrer to be able to craft them you must first read ASO Combat Alchemy book.
When using the cocktails I advise you to use Toxin Doctor outfit (https://www.nexusmods.com/skyrimspecialedition/mods/34408) to avoid being affected by some of the toxic cocktails.
c) Tripwire trap
- after reading ASO Combat Alchemy book you can create a trap utilizing any combat cocktails
- in order to create a trap equip 1 or 2 cobat cocktails of any type, crouch, aim downwards (30-45 degrees) and use appropriate lesser power
- If you activate (not trigger!) the trap you receive back whatever cocktail(s) you have installed in the trap.
d) Advanced arrows/bolts
- You can now craft explosive arrows/bolts
- You can now craft flame arrows/bolts
III) Requirements:
1) Skyrim Special Edition
2) SKSE64
3) Inventory Functions SE mod for ASO- minion system.esp and ASO-chemistry.esp
IV) Installation:
1) Unpack the content of skyrim directory inside your skyrim directory
OR
2) download it via NMM