Skyrim Special Edition
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nabazbaka

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nabazbaka

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About this mod

Makes the moons transparent, as the two halves of the Lorkhan eggshell should be in my interpretation of the lore.

Permissions and credits
-Installation:
Extract the archive contents into <skyrim directory>/Data .
-Verification:
In a correct installation, you should have <skyrim directory>/Data/Textures/sky/moonshadow.dds .

-Description:
Main file:
A very simple change, it replaces the background moonshadow applied to the moons with a fully transparent texture (of the same size). Since the "moonshadow" was a tightly fit black disc, set as a background for the moon textures, in the vanilla game you would see Clouds->Moons->(fully black) Moonshadow->Sky. To see a Sky pixel, all the previous pixels in that chain would have to be transparent.
By making the moonshadow disc transparent, you now can see Clouds->Moons->Sky, without the intervening black surface.

-Issues:
The default moons do have some transparency in some unfortunate places, and, depending on your star density, you might observe some stars winking through the moons.

-Lore:
According to the lore (a lore, some lore, my lore, a pinch of lore over your horker steak, sir?, text and context), the gods are infinite planes, which are projected and perceived by most mortals as spheres in the sky.
When Lorkhan participated in the creation of the world Nirn[1], he was broken, and the remains of his body, the fractured eggshell of his being, remain
behind. Most mortals perceive those remains as the two moons, Masser and Secunda, and their fracture is obvious, as neither is a whole sphere.
When the moons turn, they show their hollowness, and are not lit or shaded through some geometry among themselves, the sun and Nirn.

Notes:
[1] on which the Elder Scrolls games take place, not counting Oblivion gates and unless you install some mods to travel to Elsweyr