About this mod
Allows to use 3rd person camera during Alduin attack on Helgen.
- Requirements
- Permissions and credits
- Donations
3rd Person View
During Alduin Attack on Helgen
♦ Description:
Replacer of main quest script. No requirements. Only Skyrim.
Changes only Player Controls functions.
3rd person camera become available after Alduin appearance and start quest stage "Make your way to the Keep".
♦ Options:
Main files (Vanilla start and Another Life): you can switch camera view, but character won't be allowed to pick up items, fight or using inventory, because accordingly to quest wrists of your character should be bound (and i keeped it as it was).
Optional files (Vanilla start and Another Life): you can switch camera, loot, activate, fight etc.
♦ Why Bethesda disabled 3th person view?
I think Bethesda disabled 3rd person view until very end of exterior Helgen scene because they haven't proper working run, jump and sneak animations with bound hands... Anyway when Character rises from chopping block after failed execution his hands are not crossing anymore like in chargen menu. And he can run only with freely moving animation. So they hide it by disabling 3rd person camera.
♦ Made by request.
Enjoy!
Note:You can reach same result without mod by using console command "enableplayercontrols 0 0 1 0 0 0 0 1"
But use it only after Alduin appearance or you will watching deformation of your character during pre-execution scenes.
During Alduin Attack on Helgen
♦ Description:
Replacer of main quest script. No requirements. Only Skyrim.
Changes only Player Controls functions.
3rd person camera become available after Alduin appearance and start quest stage "Make your way to the Keep".
♦ Options:
Main files (Vanilla start and Another Life): you can switch camera view, but character won't be allowed to pick up items, fight or using inventory, because accordingly to quest wrists of your character should be bound (and i keeped it as it was).
Optional files (Vanilla start and Another Life): you can switch camera, loot, activate, fight etc.
♦ Why Bethesda disabled 3th person view?
I think Bethesda disabled 3rd person view until very end of exterior Helgen scene because they haven't proper working run, jump and sneak animations with bound hands... Anyway when Character rises from chopping block after failed execution his hands are not crossing anymore like in chargen menu. And he can run only with freely moving animation. So they hide it by disabling 3rd person camera.
♦ Made by request.
Enjoy!
Note:You can reach same result without mod by using console command "enableplayercontrols 0 0 1 0 0 0 0 1"
But use it only after Alduin appearance or you will watching deformation of your character during pre-execution scenes.