Skyrim Special Edition

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Kursan

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Kursan

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About this mod

A cozy simple cabin in the Hobbit style on the shore of lake Ilinalta not far from Riverwood.

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                                                        Welcome to Cozy Lakeside Cabin
                                             
                                                 Important read changelog for latest version bottom of the page!

 This is a very cozy one room Hobbit style cabin on the shore of lake Ilinalta not far across from the three guardian stones. 
It is placed at a beautiful location by the lake and has a nice garden surrounding it and a stream enters the lake in front of it.
This is a perfect starter home or a nice second or third home to stop over; the cabin has two beds, both give the well rested bonus; a cooking pot, an oven and plenty labeled food storage.
It has an alchemy lab, an enchanter, a workbench and a tanning rack. There is lots and lots of storage, both labeled like for books and spirits etc. and non labeled like the dressers and chest but all are safe for storage. 


If you like this home and want a full size Hobbit style Home check out my "Island Hobbit Home" for SSE here!



A narrated view of the Cozy Lakeside Cabin, thanks to PattyJack for the video.
A note about the comment in the video that some grass could be cleaned up, which is true. That grass was not an issue in the original but was added by SSE which added ALLOT more ground cover as I am sure you know, so it came with SSE when I ported the mod. I will try and clean that up in a future update but did not think of that in the beginning.

Special note: All mods mentioned below may not be compatible with SSE and not all links will lead to a SSE version of that mod!
Please check for yourself, this description is from the original for classic Skyrim. For one thing there is no GS version for any of my mods available for SSE.


This spot always appealed to me for camping and I wanted  a more permanent structure for some time; a Hobbit style dwelling seemed to offer the best of comfort inside and low profile on the outside to blend well into the landscape, which has been changed minimally. 
There are also some water lilies and reeds planted in the lake close to the cabin and some additional critter spawn points.
For those using "crafting requires tools" there is a tool provided for each crafting style around the house.
There are no weapon racks or mannequins and that is quite on purpose, please do not ask for them. There is plenty of storage to sort your loot and I think that you will find the assigned storage very useful. It is after all just a one room cabin.

Credits and special notes:
A special thanks goes to RefurbMadness who created the round windows for this home and those are not available as a resource at this time, please respect that. All the custom container meshes used in this mod are also by RefurbMadness and her wonderful resources.
A big thanks to elinen for "Hoddminir Plants and Trees" for the water lilies and reeds.
A big thanks to Bethesda for this awesome game and the Nexus for enabling us to share on this site.
The trees in the screenshots are from "Tamriel Reloaded Trees" which I highly recommend; the choice of any flora or landscape mods will of course differ the look of the place from the screenshots.
The custom Enchanting table in the screenshot you can get here.
The custom horse in the screenshots is from "Northstar Repose"

Compatibility and use:
This mod should be compatible with anything unless another mod that edits the same location.
Use this mod at your own risk and always back up your save before trying a new mod; I take no responsibility for any issues arising from the use of this mod. 
The location of the house will reportedly conflict with "Moon and Star", "Skullcave Island", "Dovandale Lodge".

Installation: 
Use the green tab to install with NMM or for manual install click the manual install bar, extract the files and place them into your Data folder, if asked to overwrite an existing file click yes to all. To update simply override the old file, esp. name has not changed so you won't loose anything in containers, meshes and texture folders are the same.
This mod has been cleaned with TES5Edit.

Changes: 
V1.6, by request I added an anvil outside and an enchanting table with storage inside. Navmeshed the inside.

V1.7, fixed an issue with the exterior navmesh so that followers can now exit the house. 

V1.8, Added a grindstone to the outside near the Anvil and a storage chest for crafting material; moved the two honeycombs to better fit with Trees introduced by Tamriel Reloaded trees. Inside turned the Soulgem chest around to face the Enchanter when open. Believe this really is the final. (guess not...)

V-GS3, This is a version for use with General Stores and adds many storage activators around the house. Get General Stores here.

V-1.9 Ported to SSE, same as 1.8 just added yellow windows on the outside.

V-1.9.1, Interior; removed the two support columns in the center of the room for more space while maintaining a cozy single room feel; changed the master bed to match the rest of the furniture and it is an open version without the post and board enclosure, its pelt covers fit better with the rustic feel of the place and it is more accessible; added a small table with candle and light source by the bed, added a drape over the bed as a visual divider and makes the bed seem less exposed, changed ownership to player faction; on single bed changed ownership to none; swapped the dresser by the enchanter for a two shelf open bookcase with activators, I used a cupboard model for this so if you step close you also get to activate the hidden compartment of the cupboard, farther away the book case activators appear; added some floor pelts and moved a few decor items around, added the well rested perk to the player master bed, added a potion shelf custom container above the alchemy lab, adjusted light source in
that area, added some clutter in kitchen;

Exterior; changed the window glass to a warm yellow to reflect the warm interior, this is not the same yellow glass as in the previously released 1.8GS version, but a new mesh with a warmer tint, special thanks to Refurbmadness.
Changed the fish barrel by the forge to an empty safe storage barrel for Ore, added a custom container (pile of Ingots) in the arch under the window behind the forge for Ingots, added some tools, moved a couple mushroom patches around the forge.
I did not add a tanning rack outside this time as in 1.8GS, because I felt it would make the place too crowded and there are mods that add portable tanning racks you can place wherever you want, so instead of cluttering up the landscape visually I recommend that approach and use Campfire for example to obtain a portable tanning rack.
Outside shortened the roof covering the entrance to make it less an obstacle, added a saw horse in the garden for decor, added a trough by the forge, removed the wheat stack in the garden but added three outside the fence.

V-1.9.2 Discovered that the bookshelf activators were flawed and swallowed books! Could not resolve the issue so for now the activators are removed and only an empty bookcase is in place that can be filled with anything manually until I have time to make one from scratch.
Exterior minor changes: swapped the wood chopping block and sharpening wheel locations, added a light post above the anvil for night time work.
How to save your books: If your books still appear on the shelf, collect them from the shelf one by one! Do NOT activate the shelf, activate each book individually! When complete go outside and save, install new version and place books in a container marked for books, or loosely on the empty bookshelf. 
My sincerest apologies for this especially if you have lost books to the shelf, I was lucky to go to a recent prior save when I discovered it and I hope you can too.


V-1.9.3
The gardener was in! Removed the tall grass by the door and the one window, also the small rocks in front of the door are gone.
There is now a low grass ground cover surrounding the front of the house.
Removed the bolder next to the door and placed it by the fence. Added
several more flowers to make the garden a bit lusher.
There are a couple new screenshots of the front of the house.