Remember that annoying bug from Skyrim Classic, where rebinding your gamepad controls would also rebind the menus? Yeah, that's still here. This file will fix it up for you.
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Changelogs
Version 2
Updated for SSE v1.6.1130 based on vanilla controlmap file for that version.
In Skyrim Classic and Skyrim Special, if you rebind gamepad controls, you will also rebind the menus. For example, if you rebind "Activate" from "A" to "X," then you'll need to use "X" to open and click around in menus. Even more confusingly, the button labels on the menus are hardcoded, so they'll continue to show "A" when they should now read "X."
Basically, the UI works perfectly for gamepads on an Xbox and keyboards on a PC, but it's totally broken for gamepads on PC. For the second time now.
This mod is a "controlmap" file, used to tell Skyrim (both versions) how keys should be bound. It should fix bindings for most menus, including the item menu and so on. Extract it to your Data folder and maintain the folder structure; the file should end up in .../Data/Interface/controls/pc/controlmap.txt.