About this mod
A small mod with seven different night-eye effects. Compatible with Night Eye Overhaul and Predator Vision. Port of Offtherails' mod by the same name
- Permissions and credits
Have you ever thought the default Night-Eye effect was a bit dull? Me too... especially after using this Oblivion mod for so long. So I thought I'd jump into the CK and see what could be done. Turns out, quite a lot:
SNE is a selection of dramatic nighteye effects that overhaul and improve the night-eye effect. If you install BigFuzzyBear's Night Eye Overhaul as well, you'll be able to find rings, scrolls and potions of night-eye in the world. You won't have to rely on being either a Khajiit or a vampire to actually see in the dark.
SNE is now (v4.1+) compatible with Predator Vision by Gopher. You can pick any two of these effects, and use them for the night vision/thermal vision abilities added in that mod.
Think of this mod as a "retexture" of the regular night eye effect. This mod does not add any spells or powers.
Seven different effects! Try them all and choose your favourite, or swap them around for a whole new look.
Energy: A lurid, two-tone landscape of constantly shifting colours.
Psycho: As well as brightening the whole image, Psycho reverses the colours so red becomes green, blue becomes yellow and so on.
Garland: A brightened view, with severe blurring in the lower half of the screen.
Temeraire: More light, simple as. A gorgeous riot of colour
Precipice: A harsh edge-detection shader, with a slight tint to the brightest areas
Bliss: A negative image. Dark becomes light and light becomes dark.
Sideline: My take on the default effect, with less blue and more bloom.
All image manipulation is done in-game, by the Creation engine itself. Not a single line of code was written to achieve these effects; there is no performance impact whatsoever.
Installation
Fully scripted NMM install. Manual installation instructions included in the archive. No quests, scripts or anything that might interfere with saved games.