Honed Ancient Nord Battle Axes could not be melted down due to the recipe requiring the non-honed version.
Version 1.33
Dwarven Oil can be melted down into ingots. The silver candlesticks from the Thieves Guild can be melted down.
Version 1.32
Death Hound Collars can now be melted down.
Version 1.31
Musical instruments, bellows, wooden utensils, and brooms can now be broken down.
Version 1.30
Inkwells can now be melted down. Clothes Iron yield increased.
Version 1.29
Knives and forks (the clutter, not the weapons) can now be melted down.
Version 1.28
Accidentally set the tankards and flagons to be melted down at a cooking pot.
Version 1.27
Tankards, Bloody Tankards, and Flagons can now be melted down.
Version 1.26
Reduced amount of Chaurus Chitin received from breaking down the falmer armors to match with recent changes to TAOS: Extra Craftables.
Version 1.25
Fixed an issue with one of the buckets not being able to be broken down.
Version 1.24
Statues of Dibella (The ones not involved in any quests) can now be melted down. Sacrilege!
Version 1.23
Added a few extra circlet meltdown recipes to line up with the new circlet crafting from my TAOS: Extra Craftables mod.
Version 1.22
The Headsman's Axe is a unique item and should have never been able to be broken down. The recipe has been removed.
Version 1.21
Increased Headsman's Axe yield to reflect my TAOS: Extra Craftables mod. Imperial Heavy armor was giving back too many steel ingots.
Version 1.20
Jeweled Rings and Necklaces no longer require 2 items to smelt into ingots. They can be melted down using a single item now.
Version 1.19
Buckets, baskets, empty skooma bottles, and spigots can now be broken down.
Version 1.18
Crafting jeweled rings doesn't produce 2 rings, so it shouldn't require 4 rings to melt them down.
Version 1.17
Centurion Dynamo Cores can now be melted down into 5 Dwarven Metal Ingots. A sort of reward for killing a Dwarven Centurion.
Version 1.16
In order to achieve consistency with my tempering recipe mod, I have changed the dragon priest dagger recipe to give Dwarven Metal Ingots.
Version 1.15
Honed Draugr War Axes couldn't be melted down.
Version 1.14
The orcish armor breakdown recipe required a steel cuirass.
Version 1.13
Falmer shields are now able to be broken down.
Version 1.12
Unenchanted bolts can now be melted down.
Version 1.11
Small fix to the last update because that's just how things work out for me.
Version 1.10
Adjusted embalming tool meltdown yields. Lockpicks can now be melted down. Number of lockpicks needed is meant to interact with my Craft Lockpicks mod.
Version 1.09
Embalming tools can now be melted down.
Version 1.08
You can now smelt 200 gold into a single gold ingot.
Version 1.07
Various tools and iron clutter can now be melted down. Empty wine bottles can now be melted down into glass.
Version 1.06
The metal pitchforks can now be melted down.
Version 1.05
Falmer arrows were breaking down into dragon bone. This has been corrected.
Version 1.04
Shovels can now be melted down.
Version 1.03
Circlets can now be broken down. Same deal as other jewelry: Smelter for ingots, Tanning Rack for gems.
Version 1.02
Some of the recipes to get gems back from jewelry were using the smelter.
Version 1.01
Jewelry, bonemold armor, forsworn items, and skulls can be broken down.
This mod allows the break down of most unenchanted weapons and armor, and most clutter.
Metallic items can be broken down at a smelter and non-metallic items can be broken down at tanning racks. Items made of bone, like bonemold armor, forsworn weapons, and skulls, can be ground down into bone meal at a Grain Mill. Gems can be pried out of jewelry and circlets at a tanning rack.
Pretty much every unenchanted non-unique weapon and armor can be broken down. Excluded is Fur.
Yield amounts vary between items and, for the most part, you're not gonna get back quite as much as you put in. This isn't always the case, especially when it comes to items that can't easily be exploited, such as Daedric items.
Items will only show up at the smelter or tanning rack if you have at least one of the item and don't currently have it equipped. Due to some engine voodoo that is beyond my control, items that you have enchanted can be broken down and they will appear as just any normal item in the smelter. You should exercise a bit of caution when using the smelter while your enchanted weapons and armor are in your inventory.
Here's a list of what can be broken down. It's not exhaustive and some things can be broken down that don't appear here: