Skyrim Special Edition
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VinCent

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Vincento26

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About this mod

Correction of vanilla Sun and Sunglar.

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I saw many variations of the sun textures for Skyrim. The main thing that confuses me in them is the symmetrical rays.
Such rays can throw off the headlights of cars, night lights, a light bulb (if you look at it all through the glasses or the camera lens)
It's funny, but in search of an alternative, I ran across all the options that I saw in the works of other authors (the entire list in the search engine, on Sun Texture's request)
At the same time, the original tactics have quite realistic rays.
It is necessary only to correct them.

What is done:
The crown size is enlarged.
Added more yellow color.
The color is also added to the sun itself (rays with ENB will no longer be pale red or colorless)
In SSE, the effect of the sun at sunset and dawn will be slightly stronger.

There is only one side effect:
A light green shade (without ENB) may appear when the color of the sun is blue (in Vanilla Wethers there are such variations of weather conditions)
This is due to the fact that the blue and yellow places are superimposed on each other.
While to cope with it it was not possible.

To get the same bright sunsets, as in the screenshots, Wethers with a brighter sun and crown will be needed.
The ones that I know: CoT, ELFX Wethers, RLO Wethers, Purity

I will post my own Wethers later, because it has not been completed yet.

Installation:
Put the contents of the archive in the folder with the game.