SKYRIM

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  • 03 April 2012

    Skyrim Mod Sanctuary 22 : The Asteria

    posted by Gopher Mod News

    I released an extra video this week in honour of a truly brilliant mod: The Asteria. This unique player home rocketed into the Nexus hot files recently, and is now a worthy contender for the File of the Month. Join me as I take my first tour of this incredible mod.

    Download Link:
    The Asteria
  • 01 April 2012

    Skyrim Mod Sanctuary 21 : Bows in the Hood

    posted by Gopher Mod News

    Here is the part 21 of the Skyrim Mod Sanctuary video series. In this episode we look at mods for archers.

    Download Links:
    3rd Person Animation Tweak - Run Forward with Bow
    Casual bow animations
    Proper Length Arrows
    Closer Quivers and Longer Arrows
    Arrows Tweaks
    Arrowsmith - Reupload
    Realistic Ragdolls and Force
  • 29 March 2012

    Skyrim update 1.5.26 now live!

    posted by Zaldiir Game News
    Incremental update 1.5.26 is now live for all Steam users. (Latest SKSE Release), (Latest ScriptDragon Release)

    Bug Fixes (Same as the beta...)
    • Fixed issue with frequency of first person kill cameras
    • Underwater effects now display properly
    • Fixed crash when loading certain plugins (PC Only)
    • Fixed issue where sun would not appear properly after fast travel


    Can't launch the game after updating? Try these steps:
    • Delete the SkyrimPrefs.ini and Skyrim.ini in your "DocumentsMy GamesSkyrim" folder. (Be sure to backup your old .ini's)
    • Delete SKSE/ScriptDragon or update to the newest versions. (Make sure you delete files from the old versions!)
    • Disable all mods, including texture/model packs (easily done in NMM, not as easy when installing manually...).
  • 28 March 2012

    Skyrim Mod Sanctuary 20 : Imagine That

    posted by Gopher Mod News
  • 26 March 2012

    Skyrim beta update 1.5.26

    posted by Zaldiir Game News
    A new beta update is available for Skyrim now. This beta updates your game to 1.5.26.0.5. (SKSE for 1.5.26)
    QUOTE

    BUG FIXES
    Fixed issue with frequency of first person kill cameras
    Underwater effects now display properly
    Fixed crash when loading certain plugins
    Fixed issue where sun would not appear properly after fast travel

    Note: As we recently said in the latest Bethesda Podcast, the latest Creation Kit update resolves reported issues with navmeshing. Recently we’ve discovered a change made to 1.5’s executable for support of the navmesh fix caused CTDs for users loading mods. As a result, we’ve removed the executable change in this beta update.

    If you’re experiencing CTDs as a result of Tuesday’s 1.5 release, we recommend opting into the 1.5.26 Beta Update. And for the navmesh fix, the team is currently investigating the issue.


    How to join the beta
    1. Log into Steam
    2. Click on Steam in the upper menu
    3. Select Settings
    4. Under the Account tab, go to the Beta Participation section and select Change.
    5. A drop down menu will appear. Select Skyrim Beta.
    6. Select OK.
    7. Steam will now restart. After Steam restarts, Skyrim will be updated to the Beta version currently available.

    If you opt into the Beta, be sure to back up your saved games or simply be careful not to overwrite your existing saves. If you decide to opt out of the beta program, your old saves will still work with the current release of Skyrim on Steam (v 1.5.24).

    If you decide you don’t want to run the Beta anymore, redo steps 1 – 4. At the drop down, select NONE – Opt out of all beta programs. Let Steam restart, and Skyrim will automatically update itself back to the latest released version.

    ---

    For those who downloaded the new SKSE for the little hiccup-update Bethesda made, but don't want to participate in the beta, roll it back.)
  • 20 March 2012

    Skyrim update 1.5 now live!

    posted by Zaldiir Game News
    Update 1.5 is now live for all Steam Users! All you have to do get it, is to log onto Steam.

    Release Notes:
    NEW FEATURES
    • New cinematic kill cameras for projectile weapons and spells
    • New kill moves and animations for melee weapons
    • Shadows on grass available (PC)
    • Smithing skill increases now factor in the created item’s value
    • Improved visual transition when going underwater
    • Improved distance LOD transition for snowy landscapes
    • BUG FIXES
    • General crash fixes and memory optimizations
    • Fixed issue with Deflect Arrows perk not calculating properly
    • In “A Cornered Rat,” the death of certain NPCs no longer blocks progression
    • Fixed issue where Farkas would not give Companion’s quests properly
    • Fixed crash when loading saves that rely on data that is no longer being loaded
    • Followers sneak properly when player is sneaking
    • Fixed issue with weapon racks not working properly in Proudspire Manor
    • Arrows and other projectiles that were stuck in objects in the world now clean up properly
    • Fixed issue where “Rescue Mission” was preventing “Taking Care of Business” from starting properly
    • Fixed issue where certain NPCs would fail to become Thieves Guild fences
    • Fixed issue in “Diplomatic Immunity” where killing all the guards in the Thalmor Embassy before starting the quest would break progress
    • In “Hard Answers,” picking up the dwarven museum key after completing the quest, no longer restarts the quest
    • Killing Viola before or after “Blood on the Ice” no longer blocks progression
    • Fixed issue where Calixto would fail to die properly in “Blood on the Ice”
    • In “Waking Nightmare” fixed occasional issue where Erandur would stop pathing properly
    • Fixed issue where letters and notes with random encounters would appear blank
    • Fixed rare issue where dialogue and shouts would improperly play
    • Lydia will now offer marriage option after player purchases Breezehome in Whiterun
    • Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served
    • Fixed rare issue with skills not increasing properly
    • Fixed issue where the Headsman’s Axe did not gain proper buff from Barbarian perk
    • In “A Night to Remember” it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest
    • Fixed issue with the ebony dagger having a weapon speed that was too slow
    • Fixed issue with “The Wolf Queen Awakened” where backing out of a conversation with Styrr too soon would block progress
    • The third level of the Limbsplitter perk now properly improves all battle axes
    • Fixed a rare issue where Sanguine Rose would not work properly
    • In “Tending the Flames” King Olaf’s Verse will no longer disappear from explosions

  • 19 March 2012

    Bethesda Podcast - about modding, Steam Workshop and the Nexus

    posted by Zaldiir Game News
    A new podcast was released today, where Valve's Dave Sawyer and Bethesda's Joel Burgess talk about modding, Steam Workshop and the Nexus.

    30 minutes of talking about the history of modding, the future of modding, how the Nexus have affected Elder Scrolls modding and even how Steam Workshop will affect the Nexus and vice versa, as well as new features coming to Steam Workshop.

    Listen to the Podcast here.

    At about 24 minutes in, they talk about addressing Creation Kit issues, including the NavMesh bug! The editor will get other fixes as well, and it will even get new features that the developers are using to make DLCs!

  • 17 March 2012

    Skyrim Mod Sanctuary - Part 19 : Cloaks and Colors

    posted by Gopher Mod News

    Here is the part 19 of the Skyrim Mod Sanctuary video series. This weeks video covers some great mods and introduces you to a number of other interesting video channels focusing on Skyrim mods.
  • 17 March 2012

    An Elder Scrolls MMO and you

    posted by Dark0ne Game News
    It's being widely reported across the internet that Zenimax will be announcing their work on an Elder Scrolls MMO next month.

    First of all if you weren't expecting an MMO announcement, where have you been the past four years? Most had expected a Fallout MMO, but some of us had our heads to the ground and heard the whispers about an Elder Scrolls MMO yonks ago!

    Now I know your initial reaction to the news will more than likely be "awww pish!", but I just wanted to make one thing clear.

    This MMO has been in the works for over 4 years now. Zenimax, the owners of Bethesda, setup a new department called Zenimax Online to act as their MMO specialists and this department is separate from Bethesda Studios. So the important thing to take from all this is; an Elder Scrolls MMO being in the works hasn't, and won't, detract from the games Bethesda release. Skyrim is proof of that. So if you're worried an Elder Scrolls MMO means that Fallout 4 or the Elder Scrolls VI will be delayed or cancelled, don't worry. Of course I'm not speaking with authority on this, but that makes logical sense.

    Personally I think an Elder Scrolls MMO is a nice little side game that I can play while waiting for the next single player Elder Scrolls and Fallout games to come out. It can serve as a distraction, in a world filled with lore I already partially understand. And I think if Zenimax Online are clever, they'll have designed the game to be as good single-player as it is multi-player so it can catch all you folks who are sworn off MMOs to part with a fee each month.
  • 15 March 2012

    Skyrim beta update 1.5

    posted by Zaldiir Game News
    10 days ago I posted about the 1.5 beta update for Skyrim, which was posted, then deleted on BethBlog. Well, now it is really here! (SKSE is also updated for 1.5 now)

    Watch the new kill cameras!


    RELEASE NOTES

    Spoiler





    How to join the beta
    1. Log into Steam
    2. Click on Steam in the upper menu
    3. Select Settings
    4. Under the Account tab, go to the Beta Participation section and select Change.
    5. A drop down menu will appear. Select Skyrim Beta.
    6. Select OK.
    7. Steam will now restart. After Steam restarts, Skyrim will be updated to the Beta version currently available.

    QUOTE
    If you opt into the Beta, be sure to back up your saved games or simply be careful not to overwrite your existing saves. If you decide to opt out of the beta program, your old saves will still work with the current release of Skyrim on Steam (v 1.4.27).

    If you decide you don’t want to run the Beta anymore, redo steps 1 – 4. At the drop down, select NONE – Opt out of all beta programs. Let Steam restart, and Skyrim will automatically update itself back to the latest released version.