Skyrim

Skyrim beta update 1.4.26

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Today, Bethesda released a new beta update for Skyrim (v1.4.26).

Reminder: This patch is still in development. Apply the update at your own risk and only if you are affected by issues outlines below.


Change Log

Launcher
  • Fixed issue with downloading mods when you are subscribed to more than 50 mods
  • Fixed crash when loading a subscribed mod that has been removed from Workshop by the author
  • Mod load order functionality


Bug Fixes
  • Fixed occasional crashes when loading a save that relies on plugins/master files that no longer exist
  • Fixed issue where controls would become unresponsive while charging an enchanted weapon
  • Fixed issue where controls would occasionally become unresponsive while switching from third to first person while using the Arcane Enchanter
  • Fixed issue where controls would become unresponsive if activating a crafting station with autorun active
  • Fixed issue where keyboard would fail if Rename Item was selected before choosing the number of charges, while using Arcane Enchanter
  • Fixed several issues with remapping buttons while using an Xbox 360 controller
  • Fixed issue where pressing Escape button after fast traveling but before the loading would cause certain menus to stop working properly


If you opt into the Beta, be sure to back up your saved games or simply be careful not to overwrite your existing saves. If you decide to opt out of the beta program, your old saves will still work with the current release of Skyrim (v 1.4).

As a reminder, to get the beta, you need to do the following:

Log into Steam
Click on Steam in the upper menu
Select Settings
Under the Account tab, go to the Beta Participation section and select Change.
A drop down menu will appear. Select Skyrim Beta.
Select OK.
Steam will now restart. After Steam restarts, Skyrim will be updated to the Beta version currently available.

If you decide you don’t want to run the Beta anymore, redo steps 1 – 4. At the drop down, select NONE – Opt out of all beta programs. Let Steam restart, and Skyrim will automatically update itself back to the latest released version.

To provide feedback on the beta update, use our beta forum.

53 comments

  1. TrueScorcererofmerlin
    TrueScorcererofmerlin
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    i personaly think bethesda needs to sell the rights to the elder scrolls series to a developer that can handle it without tons of bugs, but sadly they will not.
  2. elvinkun
    elvinkun
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    Let's make s SW patch which will kill half of mods, call it Skyrim patch and pretend we live in the world of rainbows where it rains ponies.

    ...Because there simply isn't anything broken in Skyrin and CK that would need fixing. I still like Bethesda, but there is no other company that would know how to rock the house as they do.
  3. LordOfTheNine
    LordOfTheNine
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    Can someone PM me? I need help. I tried the beta, but it got suspended (the download), so I reverted to the old one but it's still suspended. Trying to figure out how to fix it for the past 4 days.
  4. TheReverendTholomewPlague
    TheReverendTholomewPlague
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    I obviously came in, why activate the account fails?


    1. This is (probably) the wrong section for your question.

    2. What are you on about? If you can post, you're account is activated.
  5. 1111122222
    1111122222
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    I obviously came in, why activate the account fails?
  6. themusician2
    themusician2
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    Just a quick question in regards to this patch vs 1.4.1.. Has anyone's mods slowed down after installing 1.4.1? Have they gotten better after installing 1.4.2? By slowed down i mean...

    Example: Imps more complex needs mod gives you items in your inventory that you need to activate in order to pull up a list of information on your current needs. After I installed 1.4.1 it seems that this process of activating, and the actual activation of the +IMCN Vitality+ item has significantly slowed.
  7. jonasl2004
    jonasl2004
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    I just grabbed the SKSE (not the beta and I'm not running the current beta patch) lastnight after work. My game was great and looked/ran awesome before, now.....OMG! It is freakin' sweet! If Bethesda was smart they would find a way to include the SKSE as a part of a full on patch. What a freakin' difference it has made....just awesome!
  8. biovespa
    biovespa
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    SKSE Beta version (1.4.11, supporting beta runtime 1.4.26):
    http://forums.bethsoft.com/topic/1349044-wipz-skyrim-script-extender-skse/

    but i didn't tried it -and i think ill skip it ..
  9. FritzTCoyote
    FritzTCoyote
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    SKSE has not yet posted a version for the BETA

    SKSE Support site is at

    http://skse.silverlock.org

    ( skse DOT silverlock DOT org )



  10. WizardOfAtlantis
    WizardOfAtlantis
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    You're welcome!