Highly configurable Windows batch scripts to automatically backup quicksaves when modified and to restore on command.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
The batch scripts are public domain. I only request you tell me if you\'re distributing modified versions--no approval required. :)
The kit comes with a version of sed from GNU for Windows, but can work without it. sed.exe and its accompanying files are, of course, under GNU\'s license for it. More information found here: http://gnuwin32.sourceforge.net/license.html
File credits
sed is the best single tool I could find to parse HEX codes, to which I credit GNU.
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 2
- Updated Save Info parser regexp. Now it grabs names with spaces and the location.
- New backup format is Save - Character Name - Character Location - Backup Date - Time.ess
- Your latest 5 quicksaves will be copied to the default Save directory as well, so you can easily load them up within Skyrim. Because of this, the "Restore" batch file is no longer needed. The default max is 5.
- The batch file will no longer exit immediately when Skyrim exits, instead it'll wait up to 15 minutes, then exit if Skyrim wasn't restarted.
- New configuration options for new features.
Automatically backs up your quicksaves up to a default of 1000 times (configurable to any number), deleting old ones, and names the backups according to your character name and location (man was that hard to do), along with date & time.
- To change settings, simply open the batch files in Notepad.
- It waits until Skyrim is running, then doesn't exit until Skyrim exits.
- Also puts the latest 5 quicksaves in the main Save directory so you can load them up in Skyrim through the regular Save/Load menu.
- Can be configured to monitor any file. ----------------------------- For users of the 4GB Launcher ----------------------------- The 4GB Launcher changes the process name from tesv.exe to tesv.exe.4gb. As the script is highly configurable you just need to change one line:
SET PROCESSNAME=tesv.exe to SET PROCESSNAME=tesv.exe.4gb
And you're done. ----------------------------- NEW in Version 2 ----------------------------- - Updated Save Info parser regexp. Now it grabs names with spaces and the location.
- New backup format is Save - Character Name - Character Location - Backup Date - Time.ess
- Your latest 5 quicksaves will be copied to the default Save directory as well, so you can easily load them up within Skyrim. Because of this, the "Restore" batch file is no longer needed. The default max is 5.
- The batch file will no longer exit immediately when Skyrim exits, instead it'll wait up to 15 minutes, then exit if Skyrim wasn't restarted.
- New configuration options for new features. ------------------------ The batch scripts are public domain. I only request you tell me if you're distributing modified versions :)
The kit comes with a version of sed from GNU for Windows, but can work without it. sed.exe and its accompanying files are, of course, under GNU's license. More information found here: http://gnuwin32.sourceforge.net/license.html