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cotoli

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cotoli

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About this mod

The real daedric Ebony Blade that Mephala has promised you. More damage. Upgradable. Again useful at high levels.
More in line with description: kill your enemy while he smiles at you. NO SCRIPTS INVOLVED.
Tired of that annoying useless blade? Dissapointed about Mephala lying to you? Try this.

Permissions and credits
Note to self, ignore this all of you: In requiem version of the mod, remember to esmify requiem before opening with ck to prevent corruption. Ck does not see ESP as requirements otherwise because it sucks.





NORMAL, OVERPOWERED AND LORE-FRIENDLY VERSION!
Tired of that annoying useless blade? Dissapointed about Mephala lying to you? Maybe you will like this.
I made this mod according to this(SPOILERS in this link): Notes found with Ebony Blade


[size=7]DESCRIPTION[/size]
The real Ebony Blade Mephala promised you. Now its more in line with how the book and the daedric lord describes it:
"Its power is without equal, to kill while your victim smiles at you"(extracted from the description book found with the blade).
Its supposed to be a feared, and a specially powerful daedric artifact. But it is an useless, low level daedric weapon. Seriously, bethesda? Let me fix that

What this mod does:
-You can now attack and your victim wont do anything. If anyone watches you attacking, they will defend your victim and treat you as a criminal, just like before, and guards will attempt to arrest you, but NOT YOUR VICTIM. Your victim wont treat it as an attack...be sure no one watches you and he/she will look at the sky thinking about the meaning of life while you kill him/her. This applies to the 3 versions.
-Presented on three flavours, normal, overpowered and lore-friendly version. I increased base damage, and the enchant damage, but only enough to be overpowered in the overpowered version. It also has crit damage, it didnt before.
-Its upgradable at the grindstone wheel (sharpen), so its again useful at high levels (technically, sharpening the blade is not lore-friendly, but it feels like a necessary change so i added a lore-friendly version without this)



[size=7]STATS(THREE VERSIONS)[/size]
->NORMAL version:
Base damage increased by 4.
Added 7 crit damage (it had no critical damage in vanilla game)
The enchantment was 30 damage at full level, now its 50.
It has the same damage as the daedric greatsword, plus the absorb life enchant.
Its upgradable at the grindstone wheel

->Optional OVERPOWERED version patch (for players who play with increased difficulty)
Base damage increased by 13
Added 12 crit damage (it had no critical damage in vanilla game)
It deals more damage than the daedric greatsword (16 the daedric, 24 this one)
The enchantment was 30 damage at full level, now its 50.
Its upgradable at the grindstone wheel

>Optional OVERPOWERED REQUIEM version patch (for players who play with REQUIEM in legendary and other mods that increase difficulty such as deadly dragons, deadly monsters, dragon combat overhaul...)Without a lot of aforementioned increased difficulty mods, this version is absolutely overpowered and ruins the immersion. WARNING!!! USE ONLY ONE PATCH, NOT BOTH.
Made for Requiem version 1.8.11
Added Requiem´s daedric keyword (so it penetrates armor like the other daedric weapons)
Increased item value to 96000
Base damage increased even more
It can now be enchanted
Added 18 crit damage 
It deals more damage than the daedric greatsword (24 the daedric, 35 this one)
The enchantment is now 90 damage at full level.
Its upgradable at the grindstone wheel

->LORE-FRIENDLY version:
NOT upgradable at the grindstone wheel--->this makes it lore friendly.
Base damage increased by 8.
Added 10 crit damage (it had no critical damage in vanilla game)
The enchantment was 30 damage at full level, now its 50.




[size=7]INSTALLATION[/size]
If using the overpowered patch, when Nexus mod manager asks for update say NO, and if it asks to overwrite say YES.
Place  the overpowered patch(if used) AFTER the main file in load order.
If using the requiem overpowered patch you can place the main file before requiem, but the requiem overpowered patch must be placed AFTER requiem and AFTER this mods main file.



[size=7]COMPATIBILITY[/size]
-Compatible with everything, even mods that alter perks like sperg, skyre...
-Obviously, similar mods that alter the same sword are redundant, and not compatible.


NO SCRIPTS ADDED OR CHANGED!
If someone wants an enchantable version, i will add it.

Recommended mods:
Requiem. Its a pain in the *** to find compatible mods for it, or the patches for each of them but once configured...im in love with it.



Do you like my work? take a look at my other mods:
Npc clones - Follower and marry
Children Followers -FULLY VOICED- they fight -pickpocketable-
Multiple Marriages-Spouse Dress Up-SPANISH VOICES- version 121
Teleport to and between all player homes and mark-recall locations
Enhanced Ebony Blade - the true promised daedric weapon - NO SCRIPTS