Skyrim

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FCqt

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FCqt

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About this mod

OBIS Patch for the Role-Playing Overhaul Requiem.

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Hi, I am no longer updating this patch but I have included the source code for the SkyProc Patch I created to generate this patch. With some SkyProc knowledge you can easily update the patch for the most recent versions.

This patch is for:

Requiem - The Roleplaying Overhaul version 1.7.3
OBIS - Organized Bandits In Skyrim version 1.61c

Version 2 is extremely solid and can be safely used in a playthrough. However, feedback are always welcome to improve the requiem balance or to help keeping the OBIS authenticity.


Requiem - OBIS Patch.esp

  • Version 2 fix obvious issue like Level 0 Bandit and Fire, Atro and Ice bandit not being delevelled. It also adress misc minor issues.
  • All OBIS Bandit use base stats, skill setting and perks from Requiem.
  • OBIS Bandit level range are the same as in Requiem: 1, 5, 9, 14, 19 & 25. Bounty Bandit are set at level 25. Bandit Lord are set at level 36.
  • All OBIS Bandit Fire BOSS, Atro BOSS and Ice BOSS have been removed from the spawn list. No more Bone Bandit either.
  • All the weapon, gear, outfit and loot of the OBIS Bandit are now equivalent to Requiem.
  • OBIS Bandit that wear enchanted weapon (fire of the rose, frostborn & finger) have a 40% of wearing an enchanted iron weapon and 10% chance to wear a steel enchanted one.
  • Dusk Dealer have a 75% chance to drop 2 Skooma, the amount increasing depending on the Dusk Dealer level for a maximum of 4. Addled have a chance to drop 1 Skooma.
  • Looter Bandit have 4x more Bandit random Loot, the amount inscreasing depending on the Looter level for a maximum of 7x.
  • OBIS caster Bandit no longer wear warlock robes & hoods, instead they wear light armor with an unenchanted mage hood to distinct them from the non-caster bandit.
  • All OBIS caster bandit have an increased 200% magicka regen to compensante from them not wearing robes.
  • All caster bandit received a small boost to their maximum magicka to make them more interesting.
  • All OBIS Bandit spelllist now have proper spell for their level. They still have and use their unique spell.



Requiem - OBIS Patch - Named.esp

  • If you want the OBIS name, Use this .esp instead of Requiem - OBIS Patch.esp



Required ESPs and ESM:

  • Skyrim.esm
  • Update.esm
  • Dawnguard.esm
  • Requiem.esp
  • OBIS.esp



Requiem - OBISDB Patch.esp (for Dragonborn)

* Note: The original OBISDB.esp is pretty useless to be used with this requiem patch. The only addition you will get from using OBISDB.esp are the FaceMask and they are currently bugged in OBISDB.esp. If you still want to use OBISDB.esp, regardless, then use this patch.

  • Added the OBIS Face Mask in the Requiem Leveled Items.
  • All OBIS Bandit Fire BOSS, Atro BOSS and Ice BOSS have been removed from the spawn list. No more Bone Bandit either.
  • Removed all the Reaver type of bandit from OBIS Leveled NPCs list. The Reaver are level 40 in Requiem and it's pretty annoying to see them spawn anywhere in the vanilla world because they are much more tougher then other bandit type.


Required ESPs and ESM:

  • Skyrim.esm
  • Update.esm
  • Dawnguard.esm
  • Dragonborn.esm
  • Requiem.esp
  • Requiem - Ressource.esp
  • Requiem - Dragonborn.esp
  • OBIS.esp



Load Order

Skyrim.esm
Update.esm
Dawnguard.esm
Dragonborn.esm
...
Requiem.esp
Requiem - Ressource.esp (if using Dragonborn)
Requiem - Dragonborn.esp (if using Dragonborn)
..
OBIS.esp
OBIS - Requiem Patch.esp
OBISDB.esp (if using Dragonborn)
OBISDB - Requiem Patch.esp (if using Dragonborn)
Other OBIS optional esp goes here
..
Bashed Patch.esp


Issues?

Blight and Finger bandit don't use all the OBIS attack data. SkyProc doesn't copy the attack data to the patch and I don't know why.