About this mod
Adds crafting to HothTrooper\'s Custom Armour sets at its own custom forge in the Blacksmiths\' Guild Cavern - six different armour styles, ten different armour sets. And no more crafting menu clutter!
- Permissions and credits
[size=+1]Six Armour Styles, Ten Armour Sets, One Forge![/size]
[size=+1]*****Eliminates crafting menu clutter by placing items into their own exclusive forge*****[/size]
[size=+1]*****This mod is a crafting .esp only and contains no weapons meshes/textures!!!!*****
[size=+1]How does it work?[/size]
[size=+1]1)[/size] Download/Install/NMM Blacksmiths' Guild core mod
http://skyrim.nexusmods.com/downloads/file.php?id=17524
[size=+1]2)[/size] Download/Install/NMM HothTrooper's Armours
-Baratheon Armour http://skyrim.nexusmods.com/downloads/file.php?id=14715 Version 1
-Hedge Knight Armour http://skyrim.nexusmods.com/downloads/file.php?id=13961 Version 1
-Redguard Knight Armour http://skyrim.nexusmods.com/downloads/file.php?id=13500 Version 4
-Vagabond Armour http://skyrim.nexusmods.com/downloads/file.php?id=13230 Version 5
-Vanguard Armour http://skyrim.nexusmods.com/downloads/file.php?id=16238 Version 3
-Warchief Armour http://skyrim.nexusmods.com/downloads/file.php?id=13366 Version 4
[size=+1]3)[/size] Download/Install/NMM the SG_HothTrooper.esp file from this page here . . . the one you're on now . . .
[size=+1]4)[/size] De-activate/Uncheck
-BaratheonArmour.esp
-HedgeKnight.esp
-RedguardKnight.esp
-VagabondArmour.esp
-VanguardArmour.esp
-Warchiefarmour.esp
this step will:
-keep HothTrooper's meshes/textures 'in the background'
-eliminate HothTrooper's weapons from all vanilla forges
[size=+1]5)[/size] Confirm my SG_HothTrooper.esp is Activated/Checked
this step will:
-allow my .esp to access HothTrooper's meshes/textures
-add HothTrooper's Armours to HothTrooper's Forge at the Blacksmiths' Guild
-add a light sprinkling of HothTrooper's Armours to the Bandit and BanditBoss levelled lists
-redistribute HothTrooper's Armours across the crafting categories
---this allows early, mid and late game access to these great armours
------Redguard Knight Armours (x2) are now Leather and Steel
------VagabondArmours (x3) are now Elven, Scaled and Glass
------Vanguard Armour is now Steel Plate
------Baratheon Armour is now Orcish
------Hedge Knight Armour is now Ebony
------Warchief Armours (x2) are now Dragon Scale and Dragon Plate
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[size=+1]Known Issues:[/size]
Many of the forging and inventory images are not representative of the armour that is created or worn. One or two of the forging/inventory images are missing. Dont worry, they all show up in game once created and equipped. These issues are carry-overs from HothTrooper's original mods; I haven't looked into correcting these issues. Sorry . . .
Vanguard Helmet - I seem to have lost the scripting for the open/close helmet; I use the closed helmet and the Auto Unequip Helmet mod by Alek - http://skyrim.nexusmods.com/downloads/file.php?id=13298; looks great, works great!
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[size=+1]PERMISSIONS[/size]
HothTrooper is the owner of the intellectual property/assets presented here - I only added/adjusted the 'craftability.' Feel free to open up my .esp and play with it; but, give me some credit if you then re-upload anything.
Check with HothTrooper about the meshes/textures.
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[size=+1]CREDITS[/size]
HothTrooper - it really is Hoth's stuff, man!
Please consult HothTroopers individual mods for complete credits - and there are quite few of them!
HothTrooper - thanks for the 'okay' to mess with your stuff . . .