Skyrim

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Aix

Uploaded by

Aixcalibur

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About this mod

Turns many spells into toggle-able spells in a simple and balanced manner. Simply cast once to turn on and cast again to turn off. You lose a portion of your magicka while a spell is toggled equal to a configurable percentage of that spell's cost. Compatible with all spell mods and perk/gameplay overhauls. No record edits.

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Permissions and credits
Changelogs
Donations
Also available for Special Edition.


Tired of constantly having to recast your favorite buffs? Ocato's Recital too overpowered for you? Smart Cast too unnecessarily complicated? Want to spend a solid hour buffing yourself like Ainz Ooal Gown without your buffs wearing off? Look no further for the most intuitive and easy-to-use spell toggling mod on the market!

CURRENT FEATURES
  • Cast a spell to toggle it. Cast it again for 0 cost to turn it off. Simple and intuitive.
  • A configurable percentage of the cost of each toggled spell is deducted from your magicka pool while that spell is toggled.
  • Grants continuous experience while toggled. Experience amount can be configured in the MCM.
  • Import your favorite modded spells into the system (or it might already be added).
  • Easy to navigate MCM to add or remove spells. Conjuration spells are not added by default, but should work if you add them yourself.

BUGS / COMPATIBILITY
  • Compatible out of the box with Apocalypse, Lost Grimoire, and Requiem-added spells. Some compatibility scripts may not work in SSE.
  • Fully compatible with mods that adjust the costs of spells like Requiem, Lorica adjust its costs dynamically.
  • Import your own spells through the MCM.
  • Quickly import spells by adding spells to the AIX_UpkeepCustomList FormList with xEdit. Use the MCM to import your custom list.
  • Useful debug/reset tools in MCM on the off-chance things get messed up or you want to uninstall.
  • There is a limit of 128 spells you can put in Lorica.

UNINSTALLATION
  • Untoggle your spells and/or reset active spells in MCM by clicking on "Total Upkeep" on the first page.
  • Uncheck the Mod Activated box in MCM.
  • Save your game.
  • Remove the mod.

CREDITS
  • Folken & ElectricSparx - Cool dudes who contributed ideas for finetuning balance.
  • JJ - Witch's cat familiar and mascot.
  • Augh - Two-handed wielding musclebrain who will never use this mod or understand the supremacy of magic. However, he helped take some screenshots, made the ENB and skin mods I use, and tweaked the lighting and weather mods. So I guess that's a type of magic of his own.