SKYRIM
Clutter Weapons by antaurus
Skyrim » Items and Objects - World
Added: 13/02/2012 - 07:14AM
Updated: 15/02/2012 - 01:20PM

24 Endorsements

0.4 Latest version

986 Unique D/Ls

1,458 Total D/Ls

23,800 Total Views

Uploaded by antaurus

Description

Last updated at 13:20, 15 Feb 2012 Uploaded at 7:14, 13 Feb 2012

All Forks, Knives, Shovels, Pitchforks and Blacksmith Hammer are Weapons from now!

- Description -
Not only me was pissed by forks and knives, which can not be taken in game. I'm tried to fix this "issue" and changed their behavior.

The damage and price of forks and knives hasn't been changed, but shovels has been modified to be more desirable. Pitchforks are the weapon of enraged peasants. :)

Blacksmith hammer is weak, but very fast weapon and can be worn in either hand. That means, what you can equip two hammers in both hands!

This mod is raised from small plugin "Fork and Knife are Weapons" made by me. Old plugin was very incompatible and therefore obsolete from now.

- Instalation -
Unzip all files in Skyrim folder and check "clutter_weapons.esp" in any mod manager.

- Additional plugins -
I recommend to use "HD Remodeled Cutlery - Fork and Knife" (http://skyrim.nexusmods.com/downloads/file.php?id=5493) with my mod for more deep immersion.

- Compatibility and Issues -
This mod is NOT replacing objects in cells as before! It's compatible with almost everything, except mods changing clutter items, such as weight / price balance mods, put my mod after them, because I already made them well ballanced.

Clutter turning into weapons by scripts starting on Load Event, so if some of them had been in cell before mod installed, it remains clutter. The solution is simple - drop on the ground and take the item again, it's becomes a weapon.

Big Shovel and Wooden Pitchfork are rotated slightly when worn on the back. I made models looks best in fight and 1st person view, had to sacrifice something.

New weapon animations can't be added by now, it seems they are hardcoded as well as their Havok Behaivors. Thats why the Pitchforks behave as swords and Shovels as axes.

- Uninstall -
Uncheck the plugin in mod manager, then delete all installed files.

Clutter object ID's for instant obtaining:
* Fork: 00104B3F
* Knife: 00104b40
* Shovel: 000F5D05
* Grain Shovel: 000F5D06
* Pitchfork 1: 000F5D07
* Pitchfork 2: 000F5D08
* Hammer: 0005CAE1
Use "player.placeatme XXXXXXXX" console command to acquire appropriate item.


Thanks to Bethesda for Game and Creation Kit.