SKYRIM
Okarthel- A Player Home by ACESHIGH757
Skyrim » Abodes - Player homes
Added: 13/02/2012 - 12:21AM
Updated: 01/07/2012 - 07:41AM

10 Endorsements

1.3 Latest version

351 Unique D/Ls

528 Total D/Ls

8,254 Total Views

Uploaded by ACESHIGH757

Description

Last updated at 7:41, 1 Jul 2012 Uploaded at 0:21, 13 Feb 2012

Welcome to Okarthel! The Dovahkiin’s new player home.

IMPORTANT NOTE (only if you are updating the mod from 1.1 or older)
If you are updating Okarthel to 1.2 or higher you will need to take all your equipment and items out of Okarthel before updating. This is because the update used a new cell (to fix some bugs), and all items in the un-updated cell will be lost. Just take all your gear out of the house, save, install the updated version, load, and put your gear back inside.
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Features
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This mod adds a player home on an easily accessible ridge North West of Riften. It is enclosed with a wall and is full with ALL crafting Stations, a bed, bookshelves, weapon racks and much more. The house will be locked at first, but you can get the key by doing a short unmarked quest with a bit of a back story (a clue to where the key can be found is on Okarthel's front steps). If you just want the house and not the quest, then download and install version 1.2. This mod includes:
• Crafting Stations-
o Smelter-Outside
o Wood Cutters Stump- Outside
o Cooking pot-Inside
o Anvil- Inside
o Grindstone-Inside
o Workbench-Inside
o Tanning Rack-Inside
o Enchanting Table-inside
o Alchemy Station-Inside
• Rooms-
o Kitchen
o Blacksmithing Area
o Enchanting Area
o Alchemy Area
o Living Room
o Bed Room
o Armoury
• Containers (total: 44)-
o Kitchen-6
o Blacksmithing Area-11
o Enchanting Area-3
o Alchemy Area-3
o Living Room-3
o Bedroom-8
o Armoury-7
o Outside-3
• Other-
o Weapon Rack-6
o Single Weapon Plaque-11
o Double Weapon+ Shield Plaque-7
o Weapon case-7
o Dagger case-8
o Mannequin- 6
o Bookshelf-8 (total:176 books)
o Bed-1

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Installation
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I highly recommend that you download and install “Nexus Mod Manager” to install this mod.
1. Download “Nexus Mod Manager” and follow the installation instructions as prompted.
2. Download the latest version of this mod by clicking on “Download with manager”.
3. If “Nexus Mod Manager” is not already open, your bowser will prompt you to open it. Click “Launch Application” and continue.
4. Click on the “Mods” tab and double click on the check box beside the mod. The mod should now be activated.

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Known issues
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Sometimes the exterior of the building will not appear (this is not an issue with how the mod is installed it is an issue with the creation kit having a missing texture. If you have a solution for this, please SEND ME A MESSAGE so I can see it. I really want to fix this. It bugs me as much as, if not more than it bugs you.)
The same issue can happen with the cave entrance to “Weyog Climb”
This mod collides with “Clearspring Manor - A Player Home” (http://skyrim.nexusmods.com/downloads/file.php?id=9317) Because they rest on the exact same spot.

If you find any other bugs or issues with this mod, please post a comment or send me a message.

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Change log
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1.0 – Initial release
1.1-added more furniture,fixed some lighting issues, fixed some other small bugs
1.2- fixed the large bug that made ClanCruelSea NPCs appear in the home as well as randomly switching cell names, etc by switching to a new cell. (Thanks to b0bulat0r for instructions on how to fix the bug)
1.3-Adds a small unmarked quest with a backstory to gain access to Okarthel.
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Possible Changes
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I might have to change the exterior texture due to it missing on occasion while playing the game. (if an alternative fix cannot be found)
I might have to change the location of the house so it doesn’t collide with “Clearspring Manor - A Player Home”
I might add NPCs to the house or near the house (like a village) to sell things etc
I might (if I can learn how to script or receive some help on the matter- message me if you want to help) make the unmarked quest to gain the house, and actual marked quest.