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Chaodyn

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chaodynn

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About this mod

Final Version now with 9 spells one power
new spell location and guardians protecting the spells
optional red flame download

Permissions and credits
Changes to final version
Last spell added
Life Fire Rune:
adds a fire rune that summons a life flame atronach as well, when activated by the enemy has a chance to summon up to 4 more atronachs, sometimes they will be hostile so watch out


Changes to 1.6
All spells casting cost have been changed, two new
spells added as well

Life FireBall:
This spell staggers enemies and reanimates corpses

Life Fire Heat:
This spell can be cast on the ground like life fire but

this also drains stamina as well as health, works at any

health percent

Watch newest video in video section to see them in

action

Changes for 1.5
Fixed Burning veins, it was getting a wisp aura stuck to the player, this no longer should happen, if you saved while it was on it would persist and I couldn't get rid of it on my character, now it should be fine to use without getting it stuck on the player


Changes for version 1.4

New location for the spells, just outside Bleak Falls guarded by 2 Life Flame Atronach's
these creatures can use all of the previous spells so watch out

The Burning Veins power is no longer given to the player, you must get it from the chest with the other spells

New spell added

Summon Life Flame Atronach

The guardians are also part of the bandit faction just in case there are enemies there for you, so you will have to watch out if there are

If you would like to see them in action I will have a video posted in the mod author section


Changes in version 1.3

Fixed a bug with flame barrier that got player stuck in an animation

Added a new spell

Life FireBolt:

This spell staggers the target and turns the undead

Added a new power

Burning Veins:

This power regenerates the magicka of the player for one minute while catching nearby enemies on fire
let your inner pyromancer loose!

The power is automatically added to the player
there is no visual effect for the power activating, I am trying to make a custom one for it so for now it will be like it is


Changes made in update 1.2

The drain effect on life fire has been altered to only take effect when the player is at 50% hp or below, the drain time has been extended
to 60 seconds, even If you aren't at low health it stays active on a corpse, if your hp falls below 50% the nearby corpses with it active will start to

heal you. This was done to prevent the drain effect and fire effect simultaneously kill your enemy, it was way too over powered before.
It should be noted that even if you do start to drain from a corpse, I have it set up so it wont fully heal you, it is meant to save you from danger not

heal you to full life. I may change how some of the features work as I add more spells, but for now this is how it is.

Added two new spells to the pack

Life fire blast:
 A short burst of fire that knocks enemy away and heals the player if you are below 50% hp

Life fire explosion:
 A spell that does area effect damage with a large explosion then continues for 20 seconds
your hp is drained when using this form, it is very taxing so should not be used at lower levels.
It is recommended to have a few drains active from life fire before using this spell.

Known bug I will fix:
 It is possible to use the flame barrier spell before explosion to negate the drain effect, however I plan on making it so
you cannot cast explosion if the barrier is active. But for now you can exploit it all you want. Explosion is meant to be used in conjuction with
life fire, and later versions of this mod will reflect that.

I am also open to suggestions on ideas for new spells and will implement them if I like them
This is my first time ever making spells for skyrim so any feedback would be appreciated, as of right now I have a few more spells I am working on so

stay tuned for another update soon.

Version 1.1 now with two spells

Life Fire:

This spell drains the life from an enemy as well as burn them to death, upon death the flames will continue to burn for a while, as well as continue to drain the essence of your foe. You can also cast this spell onto the ground and it will stay for a while, as of right now the drain effect only applies when you actually kill them while casting it on the npc, if the flame is on the ground and they walk into it and die, they will not drain life.

Changes to life fire as of 1.1
Fire burn time has been reduced it was too long before, cost of spell as increased

Life Fire Barrier:

This spell is a cloak spell that has a constant hp regen attached to it, the spell costs 104 and lasts for 30 seconds, if cast close to enemies it will stagger them, good for if you are surrounded