Adds a set of enchantments with the same effect as the alchemy potions.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
This is my first Skyrim mod, and the first mod i have ever uploaded to anything more than a private server, so please give me constructive feedback, I want to know what features are good, what you want added, what is over powered, and what you think should be separated into another mod.
Adds a barrel right by the entrance to riverwood (from helgen) which contains five disenchantable rings. The enchantments on these rings provide the same bonus as alchemy potions do for magical skills, they are as follows.
Empower Alteration - Alteration spells last <mag>% longer.<br>Empower Conjuration - Conjuration spells last <mag>% longer.<br>Empower Destruction - Destruction spells are <mag>% stronger.<br>Empower Illusion - Illusion spells are <mag>% stronger.<br>Empower Restoration - Restoration spells are <mag>% stronger.<br><br>These enchantments are otherwise identical to the standard fortify skill, having the same scaling and available slots. This should also allow a number of normally unusable enchantments to be placed on your arms and armour.<br><br>To Do:<br>Add the items to leveled lists and remove the barrel<br>Make all items disenchantable.<br>Make all enchantments scale to the slot they are in, but be available in all slots (maybe).<br>Add more enchantments with other effects.<br>Utilize all the unused enchantments.<br>Make more upload worthy mods.</mag></mag></mag></mag></mag>