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pelzknaeul

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pelzknaeul

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About this mod

Quick buff for poisons I whipped up for myself.

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So, I whipped this one up because I noticed that in my set-up, with Revenge of the Enemies and a few other mods, vanilla poisons didn't really do a lot, so I changed it.

DISCLAIMER: I won't argue balancing, this is a personal file. Modify it yourself, if you feel it needs to be done.

REQUIREMENTS:

Skyrim - duh
Dawnguard
Dragonborn

WHAT IT DOES:

Poisons:

Default Poison: Damage 10->20, Duration 1->2 [Don't know if this does anything, changed it anyway]

Weak Poison: Damage 15->30, Duration 0->2
Poison: Damage 25->50, Duration 0->2
Potent Poison: Damage 35->70, Duration 0->2
Virulent Poison: Damage 50->100, Duration 0->2
Deadly Poison: Damage 65->130, Duration 0->2

Weak Lingering Poison: Damage 1->2, Duration 10->20
Lingering Poison: Damage 1->2, Duration 15->30
Potent Lingering Poison: Damage 2->4, Duration 15->30
Malign Lingering Poison: Damage 2->4, Duration 20->40
Deadly Lingering Poison: Damage 3->6, Duration 20->40

Lotus Extract: Damage 6->12, Duration 10->20, Value 86->100 [Since I felt a unique Poison should be more valuable]
Nightshade Extract: Damage 1->2, Duration 10->30, Value 3->100 [Reasoning as above]
Frostbite Venom: Damage 5->10, Duration 4->8
Netch Poison: Damage 5->10, Duration 4->8 [Unobtainable without Mods]

Ingredients:

Crimson Nirnroot: Damage Health: Damage 6->12, Duration 1->2
Cyrodilic Spadetail: Ravage Health: Magnitude 2->4
Deathbell: Damage Health: Damage 3->6, Duration 1->2; Ravage Stamina: Duration 20->10 [Keeping the USLEEP-change to Ravage Stamina here, the Bashed Patch keeps reverting that one for some reason, this way it stays in...]
Ectoplasm: Damage Health: Damage 2->4, Duration 1->2
Emperor Parsol Moss: Damage Health: Damage 3->6, Duration 0->2
Eye of the Sabre Cat: Ravage Health: Magnitude 2->4
Falmer Ear: Damage Health: Damage 2->4, Duration 1->2
Giant Lichen: Ravage Health: Magnitude 2->4
Human Heart: Damage Health: Damage 2->4, Duration 1->2
Human Flesh: Damage Health: Damage 2->4, Duration 1->2
Imp Stool: Damage Health: Damage 2->4, Duration 1->2; Lingering Damage Health: Magnitude 1->2
Jarrin Root: Damage Health: Duration 1->2 [Mostly to do SOMETHING, this one is already very powerful, needs mods to be growable with Hearthfire Planters]
Jazbay Grapes: Ravage Health: Magnitude 2->4
Mora Tapinella: Lingering Damage Health: Damage 1->2
Nightshade: Damage Health: Damage 2->4, Duration 1->2
Nirnroot: Damage Health: Damage 2->4, Duration 0->2
Orange Dartwing: Lingering Damage Health: Damage 1->2
Poison Bloom: Damage Health: Damage 3->6, Duration 1->2
Red Mountain Flower: Damage Health: Damage 2->4, Duration 1->2
River Betty: Damage Health: Damage 5->10, Duration 0->2
Scathecraw: Ravage Health: Magnitude 2->4; Lingering Damage Health: Damage 1->2
Silverside Perch: Ravage Health: Magnitude 2->4
Skeever Tail: Ravage Health: Magnitude 2->4; Damage Health: Damage 2->4, Duration 1->2
Slaugtherfish Egg: Lingering Damage Health: Damage 1->2
Slaugtherfish Scales: Lingering Damage Health: Damage 1->2
Small Antlers: Damage Health: Damage 2->4, Duration 1->2
Troll Fat: Damage Health: Damage 2->4, Duration 1->2
Void Salts: Damage Health: Damage 2->4, Duration 1->2

RECOMMENDED MODS:

More plants and recipes for Hearthfire including Dawnguard and Dragonborn plants
Fine Goods from Morrowind - Dragonborn

COMPATIBILITY:


Compatible with all mods that DO NOT change the same values. Might need flagging as 'mergeable' in Wrye Bash for use with a Bashed Patch (save on plugins folks!).

I highly recommend the use of a Bashed Patch and, if you know what you are doing, manually checking for conflicts!

Coming in the future (maybe): leveled list integration for Netch Poison, increase in Frostbite Venom drops for spiders, making Lotus Extract obtainable (with quest requirements).

CHANGELOG:

v2: reverted the changes to duration on the Ravage Health and Lingering Damage Health effects, fixed Scathecraw effects (buffed them more than intended)

v1 : release

Copyright 2018 by pelzknaeul.