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revenant0713

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revenant0713

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About this mod

Weather Does Things is a small immersion mod that causes different weather types to affect all valid actors. It is primarily designed to make travels a notch more difficult by allowing weather conditions such as clouds, rain, snow, and wind speed to affect gameplay.

AS OF FIRST RELEASE, ONLY RAIN AND SNOW EFFECTS ARE IMPLEMENTED

Requirements
Permissions and credits
Changelogs
WEATHER DOES THINGS v1.01 //
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REQUIREMENTS//
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1. Updated Skyrim
2. Attack Speed Fix (Snow debuffs will not work properly without it)

DETAILS//
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Weather Does Things is a small immersion mod that causes different weather types to affect all valid actors. It is primarily designed to make travels a notch more difficult by allowing weather conditions such as clouds, rain, snow, and wind speed to affect gameplay.

The mod was originally conceived out of necessity. A recent mishap has left me on an outdated laptop incapable of heavy load orders I used to enjoy. How outdated? It's runs a GEFORCE 410M. That meant that while I could still run Frostfall, iNeed, Loot and Degradation, etcetera, I couldn't avoid heavy script lag. I was forced to trim down my load order as a result. Unfortunately, while many mods exist to give weather a visual touchup, very few attempt to make them affect gameplay. And so, this was born.

In a nutshell, Weather Does Things can be described as a toaster's alternative to Frostfall. It allows the snow and rain to be a threat without demanding too much from a low-end PC. That said, it is also built to complement other survival mods INCLUDING Frostfall, as I do not plan to use a toaster for long, and I'll be damned if I made this mod to not be compatible with other must-haves in my load order. It does not come with its own exposure system, and so it is perfectly compatible with Frostfall or Hypothermia. It should also be noted that Weather Does Things' buffs and debuffs do not alter affected units' skills, health, magicka, and stamina, as I intend to minimize overlap with said mods.

FEATURES

  • Snow affects manual dexterity, lowering attack speed. Counteracted by wearing gear. Any equipment helps, but fur is typically better against the cold than other material types.
  • Rain (And swimming) increases resistance to Fire, while lowering resistance to Shock.
  • Both rain and snow lower stamina regeneration rates by 15%, regardless of gear. This is because no matter what you wear in real life, bad weather makes traveling difficult. (Feel free to discuss this with me if you need a change)
  • Creatures, undead, machines, and werewolves are unaffected by this mod's cold effects. This assumes that they live outdoors, and so retain functional physiques in their home environments. I had originally allowed snow to affect Falmer, but decided that as they were once snow elves, they should be excluded as well. Nords receive extra resistance to snow effects.
  • v1.01 Pleasant weathers weaken Fire resistance, and increase Frost resistance.
  • v1.01 sufficient Wind slows down movement speed by 15%. This occurs at half the threshold of Wet and Cold's wind speed debuff. Paired together, this causes the player to feel as though stronger winds make a difference.

IN THE WORKS

  • Assign Cloudy weather conditions.
  • Optional Solstheim plugin to separate regular snow from ash.
  • Create a debug spell to remove effects from all units (No bugs reported yet. Just thinking ahead...).

Compatibilities and Performance//
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  • Weather Mods: This mod should be compatible with all weather mods, provided they marked the appropriate flags in the creation kit. Most good weather mods do this anyway.
  • Frostfall: Compatible. As far as I know, Weather Does Things does not touch any AVs Frostfall does except movement speed and fire/shock resist. The overlap here is intentional, also why I specifically chose 15% as magnitude values.
  • Wet and Cold: Compatible. I actually studied Isoku's mod (with permission) in my attempt to make this. Fun fact, Weather Does Things was originally meant to be an add-on for Wet and Cold, but as I know only very basic scripting, I couldn't make a second script that drew references from it. NOTE: Wet and Cold reduces movement speed in a blizzard by 15%. I thought this was too low, so I set Weather Does Things to slow you by 15% when wind reaches at least half the threshold of what Wet and Cold considers as a blizzard. If a full-on blizzard hits and you have both mods installed, your movement speed will make you feel like you're trudging instead of jogging.
  • SHOULD automatically recognize any mod-added fur item. As far as I can recall, every mod I've used with a custom fur armor has the same keyword VendorItemAnimalHide. If I'm wrong, let me know and I'll update the keywords in a later version.
  • This mod uses two scripts. WDT_PlayerRef, and WDT_ApplicatorScript. The first is a running script designed to slow down the application of the mod's cloak effect, improving performance. Yes, I could have created the mod without it, but if that was the case, the game would run slower. The Applicator Script simply grants the effects. If somehow you have worse performance than my current laptop, you can pause the mod with set WDT_Switch=0 in the console.


Installation //
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MO

1. Download.
2. Install.

Manual
1. Download the archive.
2. Place the .esp in your /Skyrim/Data folder.
3. Place the .pex files in your /Skyrim/Data/Scripts folder.
4. (Optional if you want to tweak the scripts) Place the .psc files in your /Skyrim/Data/Scripts/Source folder.


Updating //
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1. If you are not seeing the new effects after an update, enter the console and type player.removespell xx0080d, followed by player.addspell xx0080d. This should force a refresh of all associated buffs and debuffs.
2. If nearby NPCs already affected by the Weather ability refuse to update their effects, manually remove and add the spell. A debug spell is in the works to make this easier in case it is necessary.
3. If you do not see the new (v1.01) Warmth menu display object and want to see it, enter the console and type player.addspell xx00d7c.


Uninstallation//
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1. Load your save game.
2. Type set WDT_Switch 0
3. Delete the .esp
4. Delete all scripts beginning with WDT_
USE A SAVE GAME CLEANER AFTER UNINSTALLATION OR LOAD A CLEAN SAVE.