Skyrim Respawn by lordsoultrike
Skyrim » Gameplay effects and changes
Added: 13/11/2011 - 12:44AM
Updated: 25/06/2012 - 02:58PM

163 Endorsements

1.1 Latest version

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Uploaded by lordsoulstrike


Last updated at 14:58, 25 Jun 2012 Uploaded at 0:44, 13 Nov 2011

Please read!!!!!!!!


SkyRe may be incompatible somewhat with this mod, it does modify the respawning times. However, loading this mod after it should fix that.

Please make sure your mods are loaded in the correct order. If they are not then issues may occur!!!

And yes this does make pretty much all cells respawn. Respawn times for ore and plants should be effected as well. As of the newest patch 1.6 the mod seems to work better again with respawning things.

Default rates at respawn are:

Cleared cell (dungeons/whatnot with tag of cleared) - 30 days
Respawn cell - 10 days.


To those who have downloaded this mod and it doesn't work, I do not know what to say. This works fine in my game and the patch did not touch the esm. All I can say is to get the CK and make this small mod for yourselves.

This mod modifies the rate at which cells in Skyrim are respawned.


Just drag and drop into your data folder.

There are 3 esps in this folder use only one or strange things may occur.

skyrimespawn - 1 day respawn

skyrimespawn2 - 2 day respawn

skyrimespawn3 - 3 day respawn

To uninstall just remove the esp.

This mod proly will not get worked on again unless someone requests a longer or shorter respawn.

I am not responsible for your computer blowing up ect.... if you decide to use this mod.

Thanks to
Fallout Mod Manager