SKYRIM
Expanded Villages by Shade04rek
Skyrim » New structures - Buildings
Added: 11/02/2012 - 09:15AM
Updated: 14/07/2012 - 02:37PM

124 Endorsements

2.0 Latest version

6,460 Unique D/Ls

9,661 Total D/Ls

63,597 Total Views

Uploaded by shade04rek

Description

Last updated at 14:37, 14 Jul 2012 Uploaded at 9:15, 11 Feb 2012

PROGRESS UPDATE 7-14-12: Even though Expanded villages is "complete", I planned on re-releasing a more dense version made from scratch + companion fixes. This means there would of been even more houses along with more types, detail & neatness. But when I tried using CK, I kept getting errors midway through & losing my work. The way this happens, i would have multiple ESP. files saved & required for every time it crashes. I thought of making an esp for every village, possibly bundles of 2, but I don't know if this feels like a high priority. If there is a big demand for a new version, then I may try this & get an update released. Just let me know if you really need this.

-You might be able to tell I'm not too experienced with CK, so let me know if you'd like to or can help to make this easier.
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Expanded Villages is now completely finished & updated
*Finished updating navmeshes for all added buildings*

This mod adds more buildings to towns & villages to help give off of a more populated look.
There aren't any interiors & this mod is just for atmosphere.

8 locations have been modified:
Riverwood +21
Dawnstar +16
Dragonbridge +10
Falkreath +13
Ivarstead +14
Morthal +12
Rorikstead +14
Shor's Stone +5

Can conflict by clipping with other building mods in villages.