Skyrim

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riair

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riair

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About this mod

the first file makes the wall spells do 50 damage per second
as part of the concentration effect,the magicka cost is unchanged because
the spells do around the same damage as the area
spells but their concentration effect is single target.
this mod may need skyrim legendary edition to work.

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the first file makes the wall spells do 50 damage per second
as part of the concentration effect,the magicka cost is unchanged because
the spells do around the same damage as the area
spells but their concentration effect is single target.

version 2.0 now also makes the hazards the wall spells leave
do 50 damage per second.

version 3.0 doesnt make the wall spells do 50 damage per second
as part of the concentration effect.
it makes the hazards the wall spells leave do 50 damage per second.

version 4.0 doesnt make the wall spells do 50 damage per second
as part of the concentration effect.
it makes the hazards the wall spells leave do 75 damage per second.

version 5.0 doesnt make the wall spells do 50 damage per second
as part of the concentration effect.
it makes the hazards the wall spells leave do 88 damage per second.

version 6.0 does the same thing version 4.0 does except it should now correctly display the damage the wall spells do.
version 7.0 does the same thing version 5.0 does except it should now correctly display the damage the wall spells do.

version 8.0 is like version 3.0 except the hazards the wall spells leave behind have their
damaging effects flagged as being affected by the expert destruction perk,so that mods
like Full Magic Scaling that use mastery level perks to improve spell damage
will work on the wall spells.


this mod may need skyrim legendary edition to work.


thanks,thanks to npdogg
for teaching me how to alter the damage
of the hazards the wall spells spray