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Last updated at 14:48, 23 Jul 2017 Uploaded at 19:48, 17 Jul 2017
This is a WIP, an early beta version. Please read the description carefully and the forum post.
Tasheni Follower were born since two years and when I got this crazy idea to create a mod, I didn't know, what an immense time consuming work it would become.
You are welcome to test it out.
It is a lot to read but this is meant to help you to get the things right. Please take your time and read carefully and follow the insructions.
Before installing this mod make a safe so you can roll back to in case you want to uninstall. Otherwise you will get problems. Install with MO or NMM .
This is a standalone mod dependent only on
FixLipSync is highly recommended. Fix Lip Sync
May I introduce to you
- Sherda Akkadim, chronist, the Breton from Cyrodiil
- Tomalik'r Torquesson, the farmer Redguard from Hammerfell
- Chiomara Northwind, smithing witch and pure Nord
- Ramgar of Stony Creek, true Nord, scout and hunter
- Ruby Trevelyen, Imperial of Cyrodiil and agent
- Eldrid Firerider, barmaiden in Whiterun, Breton witch.
Look at my project page on Dark Creations:
Tasheni Followers Dark Creations
They come with their own AI and their own horses. They are fully integrated into the Tamriel lore and are designed to be companions,
friends - with their own past, opinion, motivation and custom voices.
If you like intelligent „normal“ people around you while running through the wilds, fight or relax somewhere they are perhaps
the right ones for you. You will not find half naked beauties or barbarians or bad asses in this mod.
These followers are intended to stay for a whole playthrough with the player but as this is a WIP in an early stage ( despite the two
years I'm working on it :)) you will find not too much dialogue for every single follower. Together they have 1180 individual, carefully
recorded dialogue lines with player or in interaction with another.
So dialogue lines will be repeated, but not all. Possibe questlines are hidden in the dialogue but not yet developed.
You will get the most out of them if you take all six with you.
Where to find them?
Eldrid, Sherda, Chiomara and Tomalik'r have their daily schedules in Whiterun. Ramgar lives at Hunter's Rest and for Ruby look at
They are quite busy so look around to find them.
Ruby is designed to be close to the main quest so you will find her automatically if you start a new game in Helgen (notice that this
is not finished yet). You can also use an Alternate Start mod and find her also in Helgen, than she starts with other dialogue.
All followers have the necessary basic functions of course, so what ever you play they should be usable. If you recruit them inside
a shop or inn they will start follow you if you go outside because of their sandbox package.
Take the spell tomes for every follower out of their inventory, you will need them. For every follower exist a map marker, so you can
find them if they are lost somewhere.
If you don't like to have the player horse Vala, you can dismiss it. But think about it, she will never be yours again.
You can talk to Vala and give her orders. You can open her saddlebags. Storage should be safe.
Also included in this mod are several horses – in front of Whiterun stables and in Rorikstead. You can ride them but they will
wander home if you dismount.
Also included is Shepherd Erk Thrymsson and his flock of sheep. He will talk to you but has to care for his sheep :)
There are two more followers included, Rikja Sharpeye the huntress and Rendel Dorcas the thief maiden. Rendel will talk to you but she
can't be recruited for this time. Rikja is not voiced yet and is planned for a side quest.
Mod is incompatible with mods that changes
- the area of Whiterun in front of the stables, where the cabbage field is
- besides Old Hroldan, the area under the great trees I also added some clutter in front of Pelagia farm and some flowers in front of Drunken Huntsmen.
I have not tested the mod with any companion mods like UFO. As my follower use their own AI it should work together but I recommend not
to use dialogue options from these mods.
Tasheni Followers uses the CurrentFollowerFaction, so every mod that manipulates this faction affect them. This is the case with
Vilja, because you can command a follower to follow Vilja instead of the player. I'm not sure if I like that but it is a minor thing and
for that not worth to go through the whole process to change the faction of my mod. Perhaps it will be necessary in future.
Run together with Live Another Life causes the game to crash. Reason is documented here:
I simply did not know this because I used Random Alternate Start and not LAL. Will be fixed with the next update.
Vala can't be dismissed. Ck has eaten my script, sorry. Will be fixed with the next update.
Solution: Let her wait somewhere and ignore her.
Eldrid uses sometimes the Whiterun Player Horse instead of her own. This happens if player mounts at Whiterun stables or when she is
riding before recruiting her. I don't know why she's doing it.
Solution: ride away from the stables, Eldrid's horse will follow, than dismount and wait until Whiterun horse heads home. Mount again
and she is using her horse again.
Rubys horse will wonder off and not follow her or the Vala player horse as long as you are near cities, so she can't mount near them.
Solution: Simply ride away from cities, horse will catch up and Ruby mounts after a while.
When entering a player home clothes are not changed from armor to normal. This may happen because of too few VRAM. I've tested it with
only 1GB and 16GB RAM and with 50 other mods installed – it happend very few times.
Solution: Try to go out and in again or simply let them be. At next day, id you stay at home, they change automatically.
Getting npcs on mount takes some time, especially if you have all six followers with you and perhaps other as well.
Solution: Simply ride away, but not too fast until all are mounted. Mostly they will come close to you again after some time. If
someone gets stuck because of the lousy game engine you can teleport them with a spell to you.
Playing without using the horses:
Solution: Mount Vala, after that put off her ring. She changes to NPC. Talk to her and let her wait. All followerhorses will wait with her.
If you teleport with more than two followers mounted, game will crash. Never teleport while mounted. Better: Never teleport at all.
The game does not interprete the conditions of dialogue or packages correct. Sometimes dialogue is spoken at the wrong time or
following lines to topics are cut off, especially blocking topics. Some packages intend to stop working without noticable reason. This
is because of the buggy game engine. I can't find a solution to solve this.
- apply a script to get the followers fast mounted and dismounted
- developement and advancement of dialogue
- development of questlines
- optimizing as much as possible
- add a packmule for the shepherd's stuff
This is my first mod I've ever made. I started with no idea how to do everything with the ck and learnt all the hard way but with the
greatful help of nexus comunity. There were many downs – but also ups despite the many bugs I've confronted with, like evryone else. So I'm really
proud of my work that it has come so far. A last point: I'm not an english native speaker and never have to speak english in my daily life. I
did my best but some things will stay weird for your ears. I'm working on it :)
This mod would not be possible without some people who helped me alot with different things:
Very warm thanks to my boyfriend who got my back and gave me the time to work everyday on this mod.
Thank you Dark Creations and nexus for hosting my project and files.
Thank you for my very special voice actors, you've done a fine job:
kaomau for the voice of Ruby Trevelyen
Joachim 'dojoe' Fenkes for the voice of Ramgar of Stoney Creek
Roarbee for the voice of Tomalik'r Torquesson RoarBee on youtube
Mona Bruemmer for the voice of Chiomara Northwind
Eldrid Firerider and Sherda Akkadim are voiced by Tasheni
I'm also very thankful for the help of IsharaMeradin and ReDragon2013 on nexus for helping me with scripting and other things.
All assets are used with permissions except of the horse saddles by Sedryn. He's not available for me, perhaps inactive. So, dear
Sedryn, I ask you right here for your permission for using these wonderful saddles and hope you will read this or someone has contact
and will inform you.
Look at the mod and decide if I can use your assets. If not, I will remove them from the mod immediately but this would be very sad.
Credits go to
Xerperious for Dark Souls Rings resoucre Dark Souls Rings
Tamira for her new flowers resource Tamira New Flowers Resource
Fierymarigold for her fantastic horse modder's resource Swift Steeds Modder's Resource
Alien Slof for most beautiful horse Textures Slof's Lair
LogRaam for the amazing Eyes of Beauty The Eyes of Beauty
stormshallow for his lovely Sheep Modders resource Sheep Modder's Resource
Nazenn and missjennabee for sparkling Improved Eyes textures Improved Eyes
Sparky210 for his nice SparkyDogFollower mod Sparky Dog Follower
Oarystis and Tony67 for great useful modder's resource packs Oaristys Modder's Resource Pack
Sedryn for his unique great Ornate saddles Ornate Saddles
Urshi for his amazing Fine Faces for men texture Fine Face Textures for Men
tktk for the beautiful Pretty Face textures Pretty Face
Geonox for High Res Face Maps for Men High Face Res Maps
pikkatze for Smooth Faces for Ladies and Gents Smooth Faces For Ladies And Gents
Skyla for her great tutorial Make any character a standalone follower Make any character a standalone follower
Thank you to all developers of the tools that are necessary to get such things working like niftools, BSAOpt and that of other ones.
Thank you to the forum comunity on nexus that is always providing important informations and help.
At this early state of the mod I can't give permissions to anyone. Please be patient. This may change in future.
Thank you for downloading and testing. Greetings from Tasheni