Skyrim

File information

Last updated

Original upload

Created by

Mihail

Uploaded by

MihailMods

Virus scan

Safe to use

About this mod

The Ancient Nordic Sentinels are a type of gigantic Foundation Stone Golem made of old norse architecture. Guardians of the ancient tombs, and the terror of their invaders, these fearsome colossi animated by the souls of powerful warriors will crush all foes with no mercy.

Requirements
Permissions and credits
Translations
  • Spanish
  • Russian
Changelogs
Donations


  • If you use, like and value my work, please consider giving an endorsement. I've worked hard for years to offer you the best of me for free, and the only thing I ask in return is this gesture, which increases my relevance and engagement on Nexus, and motivates me to continue;
  • I do not inspect or have any influence over translations of my mods (including those linked directly on my pages), nor do I have any power over patches or add-ons made to my content. So, before using any unofficial add-ons for my mods, make sure they conform to the latest version of my official release, and never use these if they don't. The same applies to Xbox ports;
  • In addition to the Nexus, you can find me on Youtube and on my Discord server;
  • Do you have any doubt? Read my Frequently Asked Questions (FAQ).









"Foundation Stone Golems are constructions made from the architecture of ruins, catacombs and temples. Specifically, the Ancient Nordic Sentinels are gigantic golems built by piecing together blocks of ancient Nordic ruins to form a vaguely humanoid titanic form. The power to unite and animate the stone and metal pieces to form a huge mighty autonomous being came from a powerful mage, commonly a Dragon Priest. The soul that inhabits and controls the golem is nor daedra or aedra, but the soul of a great ancient Norse warrior who died in battle ages ago, and now animates the colossal stone construction. The skull that the golem carries on the pedestal on his chest belongs to the skeletal remains of the warrior himself, being the last physical remnant of his former body.

They are apparently imbued with the ancient power of the Thu'um. Despite not using shouts directly in combat, the mere entrance of one of them into alert mode causes great instability in the skies, comparable to the most powerful shouts of the mighty Norse warriors of the past, who were able to control the weather and cause gales and storms with their voices.

These constructs and their methods of creation were in the exclusive domain of really powerful mages with specific arcane methods now lost in time, extinct like the Dragon Cult that spawned them. Due to that fact, Ancient Nordic Sentinels can be usually only found guarding the exterior of specific ancient dungeons of special importance, commonly the resting places of especially powerful Dragon Priests, and not being produced in recent ages for more generic functions. Every Colossi still in existence is a rarity, and after its destruction, one more step will be taken towards the total annihilation of this type of ancient construct."

by Beastmaster Mihail *
(*Who is Beastmaster Mihail? He is my avatar/persona within the universe composed of all my mods. He is the ingame author who writes the texts that are usually presented as descriptions for my mods. A former monster hunter, now a dedicated scholar, he is planned to be released as an NPC in late 2022/early 2023, doing the same job in-game as my descriptions do on Nexus.)



- 1 new creature: Ancient Nordic Sentinel (in several size variants)

- acess to vanilla Nordic Hero Weapons (non-acessible in vanilla game),
featured as part of the Ancient Nordic Sentinel's loot

- 1 new ingredient: Stone Core





So far no incompatibilities have been found between this mod and other mods.
(OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)



The Mihail Monsters and Animals series aims to create and make available to the community the most complete set of creatures for TES 5: Skyrim, implemented in an immersive and unique way, with respect to the pillars of lore. Instead of pathetically just throwing models and textures in the game reusing 100% vanilla mechanics, the creatures made by Mihail have uniqueness and extreme zeal in their idealization and implementation, which will provide you with an experience that you have never had before in this area.



- The last Skyrim Update
- DLC Dragonborn
- DLC Dawnguard
- DLC Hearthfire




Author: 

Mihail- model, 4k and 2k retexture of the vanilla Nordic ruins textures used as textures for this model (this re-texture affects the creature only, not the vanilla Nordic ruins), effects, animations, sound, loot, game implementation