Immersive currency - Gold and silver coins of the new order by Reptileye
Skyrim » Immersion
Added: 18/06/2017 - 10:04AM
Updated: 19/06/2017 - 02:32PM

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Uploaded by reptileye


Last updated at 14:32, 19 Jun 2017 Uploaded at 10:04, 18 Jun 2017

Decided to make this separately, as it's more than a retexture.


This plugin adds usable silver and gold coins to Skyrim. It also uses the regular copper coin textures for the septims and also reduces the size of those coins, if you don't like them you can always download any of my previous re-textures, as they replaces the same coin from the vanilla game, same if you want the copper coins to be as big as the silver and golden coins just download the mesh in the optional section called "Immersive Coins - No glass reflection MESH" >>Immersive coins - Retextures

Why? never liked the currency in vanilla Skyrim, and when i looked for a currency mod to make the game a bit more realistic, i cound't find any one that did what i wanted to do, just a simple mod that add usable silver and gold coins, and by usable i mean that you can actually use for trade without having to just change it for septims.

Why coins of the new order? In ancient times, after a war, the winner (in this case the Thalmor) created a new currency, because there is no better way to make the defeated to remember than everytime they had to buy anything. The golden coin (sovereign) has the queen Ayreen's face, former of the first aldmeri dominion. The silver coin has the face of saint Alessia, the ruler that saved humanity from the Ayleids, yu may also notice the back detail on that coin and the number of stars surrounding the white-gold tower?. Last but not least, the septim with Tiber Septim's face, which is the vanilla design that i decided to keep. In any case, if you don't like my designs, check the optional section for the silver and sovereign coins with my tiber septim's design.

The way you use the coins is autimatically. Once the barter menu opens, all the silver and gold coins are replaced for their value in septims. Once the barter is done, you get them back to your inventory and their value transformed is removed. It removes the silver coins first, then the golden, as they have more value. This way, depending of the transactions, if you end up with less money than the value in septims for the coins you had, you get less coins back, first in sovereigns and then in silver.

Value of the coins: I decided to use the vanilla scale.
1 gold ingot = 100 septims
1 silver ingot = 50 septims

This is an aberration from the game, so i decided to take a value of 500 for the gold ingots and a value of 250 for the silver ingots, and 10 coins of each to buy its respective ingot. That's why in my mod:
Value (in septims):
- 1 silver coin=25 septims
- 1 gold coin= 50 septims

- 1 silver coin=0.0310
- 1 gold coin= 0.0330
- 1 copper coin=0.0250

I decided not to alter the value for the ingots, as i'm already using a fix mod for that. Also my mod doesn't touch anything that it shouldn't for compatibility reasons. That's why...

Recomendations: Using this alongside with kuertee's Gold Adjustment will make your love everytime you find one of my coins. Trust me, you'll watch them for hours, even make love to them. Also use any mod that fix the prices for the vanilla items such as "Trade and Barter".

Compatibility: This plugin should be compatiblewith any mod that adds  new npcs with barter capabilities, as it runs everytime the barter menu is open. Of course, not compatible with any mods that alter the leveled list for gold loot or coin purses and changes the values manually for the bounty gold you get from quests, as that's the only way i found to dinamically add my coins to the world.

Requirements: SKSE last version.

Install instructions:
- Add with NMM
- Double click to install

- In NMM, double click on the installed file.

To do:
- Currently working on a minimalist bank system to store septims, gold and silver coins and ingots.

- Bethesda for the amazing game