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a vehicle

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thevehicle

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About this mod

Improves the performance of the spells Courage, Rally, and Call to Arms along with the perks Animage and Kindred Mage.

Permissions and credits
Notes:
By default, the support/buff spells in the Illusion tree are useless. The boost to Health/Stamina/Skills they provide can't be increased by anything other than potions, and they don't even have any perks dedicated to them while the Fear/Frenzy/Calm spell lines do. This mod improves their performance while also changing the perks Animage and Kindred Mage. For example, in vanilla, if you cast all 3 Rally spells on a human follower, they will get a maximum of 25+25+25=75 boost to Health and Stamina and 25 boost to One-handed, Two-handed, and Archery. With this mod, if you have the perk Kindred Mage, and dual-cast the spells, you will get 110+110+50=270 boost to Health and Stamina and 50 boost to One-handed, Two-handed, and Archery.

Features:
-Animage now also applies its effects to Undead and Daedra (you still need Master of the Mind for Illusion spells to affect them in the first place)
-Animage and Kindred Mage will also double the secondary effects (Fortify Health/Stamina/Skill) of Courage, Rally, and Call to Arms (they affect all other Illusion spells normally)
-The spells Courage and Rally will also increase in magnitude as well as duration when dual-cast (Call to Arms is a Master spell, and so cannot be dual-cast)

*Since the Dremora Lord has both the keyword ActorTypeNPC and ActorTypeDaedra, they will actually be affected by both Animage and Kindred Mage (i.e. spells are 4 times stronger). I decided to leave this in because the Dremora Lord isn't really too tanky to begin with and if you're willing to take the time to dual cast 3 spells just to get a more powerful temporary minion, then why not.

Installation:

Drag and drop into your Data folder or mod manager of choice, it should probably go near the bottom of your load order.
This mod does not need cleaning.

Requirements:
Classic Skyrim updated to the latest version. No DLCs required.

*The spell Call to Arms is broken in vanilla and does not work on Daedra, Undead, and Automatons even with the Master of the Mind perk. The Unofficial Patch fixes this. If you want Call to Arms to work properly, install the Unofficial Patches. This mod is fully compatible but does not require the patch (Call to Arms just won't work properly), however I highly recommend that you install it anyway since it improves the functioning of many other aspects of the game.

Compatibility:
This mod modifies the Perks Animage and Kindred Mage and the secondary Magic Effects for the spells Courage, Rally, and Call to Arms. The spells themselves are not modified in order to allow the Unofficial Patch to fix Call to Arms. Any mod that also modifies these things will be incompatible.

Permissions:

This mod took me a good while in the Creation Kit. If you are going to edit or re-upload it please give me credit and a link to this page.

If anyone wants to port it to SSE, please do so while linking back to the original mod.