Skyrim

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Last updated

Original upload

Created by

lautasantenni

Uploaded by

TerraMcCloud

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About this mod

An esp replacer that has some personal tweaks I made to lautasantenni's aetherium armor and weapons mod.

Requirements
Permissions and credits
Before anyone asks, yes I did get permission from lautasantenni before uploading this, I wouldn't have uploaded it otherwise.
And if you don't believe me, here is proof.
I take no credit in uploading this, I merely wished to share how I thought the mod should've been(What changes and balancing I thought worked best for it).

REQUIREMENTS
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Dawnguard DLC
Aetherium Armor and Weapons (It's an ESP replacer, you still need the original mod if you want the meshes, textures and other resources)
Skyrim Community Uncapper (The new perk has a smithing level requirement of 125)


This is an ESP Replacer for Iautasantenni's Aetherium Armor and Weapons mod. It changes the stats of the weapons, adds a new perk and adds a renewable source of aetherium ore.

The first change is the aetherium weapons are now only a tier above dragonbone, for example a dragonbone sword has 15 base damage, the aetherial sword in this tweak has 16.

The second change is the recipe requirement for the aetherial sword is fixed and has the same requirements as the rest of the weapons and armor.

The third change is the new perk, "Aetherial Dwarven Smithing" which requires 125 smithing(so you need the skyrim community uncapper) and has a prerequisite of Dragon Smithing, the new perk is needed to forge aetherium equipment, though dwarven smithing is still used to improve them.
In the No Perk Tree version, the perk is instead acquired through crafting a book at the aetherium forge, this book requires 125 smithing and the dragon smithing perk to even appear in the forge's crafting menu, craft the book with a ruined book, 1 aetherium ingot, 1 dwarven metal ingot and 1 dragon scale, reading the book acts as a spellbook and grants the aetherial dwarven smithing perk.

The fourth change is that aetherium weapons and armor now require dwarven weapons and armor in their recipe, for example you need a dwarven war axe to make an aetherial war axe.(Think of it as the player improving the existing dwarven weapons instead of making them from scratch, I felt this was a little more lore friendly)

The fifth and final change is that there are now a few "Aetherium Cache" chests in a few of the dwemer ruins and in certain interior areas of blackreach, these always contain 10 aetherium ore and respawn every now and again, making aetherium ore renewable.

Full credit goes to lautasantenni for making such a cool armor and weapons mod, so I highly encourage you to go and support him and his great mod.

NOTE:This normal version mod IS NOT compatible with perk overhauls such as SPERG, Ordinator or Perma, either add the compatibility yourself or use the no perk tree version, note that the no perk tree version may be slightly cheaty due to lack of a perk point requirement.

Also you may notice a "True Dwarven Crossbow" when trying to craft aetherium equipment, It was a personal addition that I only added for self use due to the fact I play with mods that nerf crossbow damage and add more crossbow tiers, I just wanted a little nod to the original dwarven crossbow in my skyrim instance. It's useless otherwise. :P