SKYRIM
Fiendish Keepers- Mihail Monsters and Animals (mihail immersive add-ons- Dark Souls) by Mihail Romanov
Skyrim » Creatures
Added: 17/03/2017 - 12:43PM
Updated: 23/04/2017 - 04:59PM

78 Endorsements

1 Latest version

1,029 Unique D/Ls

1,846 Total D/Ls

13,035 Total Views

Uploaded by MihailMods

Description

Last updated at 16:59, 23 Apr 2017 Uploaded at 12:43, 17 Mar 2017


image by zDomynuzz

by Mihail and LoneNorseman

SPECIAL EDITION HERE





Fighting the new daedric Creatures


Testing the new weapons


video by er hong



video by LoneNorseman


mod review pt.1 by Tex



mod review pt.2 by Tex


mod review by S.Silin


video by LoneNorseman



(your videos and screenshots
would be very welcome)

:)





Mihail Monsters and Animals is my new creature mod series. It will include animals, monsters,
undead and daedra to expand your gameplay in an immersive and lore-friendly way.
Since I don’t have many yet, I’ll be releasing individual mods for each creature, but in the future, I
will release a complete Mihail Monsters and Animals pack. Have fun - I'm at your service.


NOTE- if you create models and textures and you would like to see your great work here on
nexus, but you don't want to create mods by yourself, please contact me, i will be very happy
to include your assets in my mods. You will of course be credited for your contribution :)


STRAYED DEMON ON SOUL CAIRN


This mod adds 4 new types of daedric creatures commonly used as keepers by powerfull daedras or ancient magelords. They are quite ancient and the actual mages are in general unable to summon them. You will find them only guarding places or persons with daedric influence, or with dragonpriest influence.
They are based on 4 Dark Souls 1 bosses, but have they custom lore.
The Strayed Demon its the strongest of the 4, and also the biggest one. He is a green tall reptilian-like daedra, with several protuberance in his back, and spikes on his head. They are immensely strong and carry a big Demon's Great Hammer, used to smash their foes into nothing. As the name says, they have not connection with any specific prince, and can be seen used as keepers in many places across the oblivion realms. They use only the physical strenght on battle.
The Taurus Demon its a gigantic daedric made of flesh and stone, and that carries a big Demon's Greataxe. They are usually connected with Mehrunes Dagon and only seen in the Deadlands, or summoned on Nirn by other daedras or magelords, to act as keepers. Some of them are evaded on Nirn, and can be seen on the top of mountains. Despite using only the physical strenght on battle, the axe swings can throw you away pretty much like the Fus-Roh-Dah shout.
Capra Demon is the smalles one of the 4, but also have with him 2 or more undead attack hounds, that have poisonous bites. Despite being the weakest, he have the fastest swings, with his 2 Demon Great Machetes. This associated with the fact that they are generally presente on small and claustrophobic spaces, and guarding the key to the next phase of the place, makes Capra Demon the most dangerous one. Besides the fast swing of the machetes, they also drain life of the victims.
Capra Demons can be seen on the realms of Molag Bal, Vaermina and Namira. And guarding special places, summoned by magelords or daedras, for some reason.
Prowling Demon are the most misterious one of the 4, cus they resemble pretty much a living broken statue. How they come to be is unknown, except that they roam all the planes of Oblivion and many places on Nirn related to them, or simply summoned as keepers by powerfull wizards. Despite being not as strong as the Strayed and Taurus Demon, they cast powerfull light shock haves, that can kill you in seconds, and the metal or stone that they are made make them almost indestructible.
Both 4 are immune to magical powers, and quite resistent against melee too, they all do respawn, they regen health fast, and they guard several importante locations during the various questlines (but you can find them there too if you have already completed all the quests)
Taurus Demon appears during the companion's questline, on Dustman's Cairn, guarding the fragments of Wuuthrad, and also guarding the top of the moutain word wall on Ysgramor Tomb. You also will find one guarding the Bloodskal Blade on Bloodskal Barrow on Solstheim.
The Strayed Demon appears during the Winterhold College's questline, guarding the exterior entrance of Labyrinthian, but also roaming on Soul Cairn, and inside the Vahlok's Tomb, on Solstheim, as part of Skaal's questline.
The Prowling Demon appears during the Thieves Guild questline, guarding the Twilight Sepulcher, but also the exit of Dimhollow Crypt (dlc1 danwguard main questline) and Korvanjund guarding the Jagged Crown (civil war questline).
The Capra Demon and his dogs appear during the Dark Brotherhood's questline, guarding the entrance to Amaund Montierre's room on Volunruud, they also need to be defeated on Reachcliff Cave in order to obtain the Ring of Namira, and can be found guarding the Word Wall on Soul Cairn, and protecting the Skull of Corruption of Vaermina on Nightcaller Temple.

(1 last word- PLEASE READ- this is not a creature mod made only by a custom meshe, they also use a custom skeleton in some cases, and also uses custom settings for this specific races in terms of speed and type and frequency of attacks, and magicall effects and custom shouts, so, as allways you have full permission to use them, but please use the custom skeletons of the demons and not the vanilla skeleton, or the models will look different from the look they have on my mod, and also copy the same settings I created for the demon races, or they will not attack like they attack here, also copy the magical effects. The models are fully dependent of the new skeletons, they can't use the vanilla skeleton, or they will look absolutely different from what he looks on my mod, for example, prowling demmon have 3 legs on the 3d model, but with the custom skeleton he has only 1, as you can see on the screenshots.)







CAPRA DEMON AND UNDEAD ATTACK DOGS


- 4 new dark souls inspired daedric creatures with boss tier:
CAPRA DEMON
STRAYED DEMON
TAURUS DEMON
PROWLING DEMON

- 1 new Capra Demon minions-
UNDEAD ATTACK DOGS

- custom powers and abillities

- boss fight mechanics, you need to find how the bosses
battle mechanics work in order to defeat them

- a good loot

- new weapons (the demon creatures weapons)

- Custom demon sounds

- Custom soundtrack during battle with them

- More wildlife and lore, so, immersion, and hard fight






- The last Skyrim Update

- DLC Hearthfire
- DLC Dawnguard
- DLC Dragonborn





This mod should be compatible with almost all other mods.







PROWLING DEMON GUARDING TWILIGHT SEPULCHER OF NOCTURNAL


ABOUT MIHAIL MONSTERS AND ANIMALS: It will include animals, monsters, undead and
Daedra to expand your gameplay in an immersive and lore-friendly way. Since I don’t
have many yet, I’ll be releasing individual mods for each creature, but in the
future, I will release a complete Mihail Monsters and Animals pack.

Harvesters- Mihail Monsters and Animals


Gravelords- Mihail Monsters and Animals


Dwarven Colossus- Mihail Monsters and Animals



Drakian Hydra- Mihail Monsters and Animals


Sewer Rats- Mihail Monsters and Animals


Peacocks- Mihail Monsters and Animals


Giant Wasps- Mihail Monsters and Animals


Minotaurs- Mihail Monsters and Animals








I really want to sincerely thank several modders, because without
some of their meshes and textures, this mod wouldn't exist. :)
Please endorse and play all of them:


I used some asset parts that belongs to CD PROJEKT RED 
(Witcher 1 & 2) and are distributed with their permission;
Also used some asset parts from
muppetpuppet,
GendunDrup, Vicn, dogtown1 (MoMod), KURESE and cansu
Soundtrack by Derik and Brandon Fietcher
Thank you very much :)


TAURUS DEMON GUARDING THE BLOODSKAL BLADE



PERMISSIONS:


Feel free to use my mod in your projects,no need to ask me for
permission first. Have fun creating mods. :) I only ask
you two things: first, do not use them in paid mods, and second,
please give credit in your mod page to this mod page.


PLEASE READ this is not a creature mod made only by a custom meshes,
they also use custom skeletons, and also uses custom settings for
this specific races in terms of speed and type and frequency of
attacks, and magicall effects and custom shouts, so, as allways you have full permission to use them, but please use the custom skeletons of the demon keepers and not the regular vanilla skeleton, or the models will look different
from the look they have on my mod, and also copy the same settings I
created for the demon keeper races, or they will not attack like as they attack on my mod. The models is fully dependent of the new skeletons, they can't use the vanilla skeletons, or they will look absolutely different from what they look on my mod.




THANKS! :)
Mihail Romanov






Have not played Sulfur and Fire yet? :)
Check the amazing trailer made by Sinitar Gaming:



Jindo-Skyrim made a great mod trailer to
The Giant Kingdom, take a look on it:


and to the Minotaurs mod:


TAKE A LOOK ON MY GRAVELORD TOO:


and the Dwarven Colossus vídeo by FACEMAN GAMING:


Check my Harvesters by Jindo-Skyrim






Sulfur and Fire: Trial of Mehrunes Dagon


The Corprusarium REDONE- Shadows of Dagoth Ur pt 1




Guars REDONE- Dunmer Culture pt.1


The Mudcrab Merchant- Dunmer Culture pt.2


The Giant Kingdom- Elements of Skyrim pt.1


Mammoth Expansion- elements of Skyrim pt.2


Draugr Patrols- Elements of Skyrim pt.3


House Dres pt.1- Underhanded Slavery


Suthay-Pahmar Alliance Camp- Skooma Routes pt.1


The Hall of Memories- Reencounters in Moonshadow


Gravelords- Mihail Monsters and Animals


Drakian Hydra- Mihail Monsters and Animals


Harvesters- Mihail Monsters and Animals




Sewer Rats- Mihail Monsters and Animals


Minotaurs- Mihail Monsters and Animals


Giant Wasps- Mihail Monsters and Animals


Dwarven Colossus- Mihail Monsters and Animals

Peacocks- Mihail Monsters and Animals


Cliff Racer Song- Easter Egg