About this mod
Summon (and ride) Alduin, also summon Harkon, Savros, Gelebor and more!
- Requirements
- Permissions and credits
I don't own the legendary edition, so if someone can help me create LE version plus console ports it would be fantastic! Although I assume this mod will run on LE.
Includes an optional utility lesser power "Super Conjuration", this greatly extends all summon duration's and gives you magicka so you can cast the spells if you are low level. This will allow you to summon super strong monsters and duel them properly without them phasing out. This applies to ALL conjurations so it works for vanilla and spells from other mods.
Spells are added to leveled lists so buy them from Phinis Gestor and the college of Winterhold
All spells
Summons:
Dragons- All dragons are ridable and have proper flying physics. Use bend will to ride, I shrunk some of them so they are easier to cast
Alduin- Will use stormcall
Red Dragon
Revered Dragon
Legendary Dragon
Dragonling
Others:
Knight-Paladin Gelebor
Arch Mage Savros Aren
Arch Curate Wyrthur
Werewolf
Vampire Lord (I can't get him to use blood magic)
Knight
Dawnguard Crossbowman
Horse
Compatibility
My mod only uses copies of existing assets, plus it uses no new scripts. So it should be compatible with everything.
Install
Use Mod Organizer or Nexus Mod Manager
If manual place the .esp file into the data directoy
Uninstall
Delete all of the spells of this mod from your spellbook (using console commands or another mod), then remove mod
EDIT: Important, due to the fact that all the dragons use Durneviir's summoning script. If you have not yet learned all the soul tear shouts, summoning any of the dragons in this mod will cause "them" to teach you the words to Soul Tear even if you are not yet the dragonborn. Once all three words are learned the game continues as normal. As far I can tell, this won't trigger any problems down the line. And you can simply not unlock the soul tear shout for balance/immersion reasons.