SKYRIM
Race Restoration by Fafnir Sage
Skyrim » Races, classes and birthsigns
Added: 08/02/2012 - 01:51AM
Updated: 08/02/2012 - 02:00AM

2 Endorsements

1.0 Latest version

91 Unique D/Ls

162 Total D/Ls

9,560 Total Views

Uploaded by FafnirSage

Description

Last updated at 2:00, 8 Feb 2012 Uploaded at 1:51, 8 Feb 2012

This mod changes the abilities of the races to be more in line with Oblivions and Morrowinds.
Additions*/Changes:
Argonians - Immune to Poison*
High Elf - 25% weakness to the elements*, and resist disease* and 75 points of Magicka.
Breton - 50 points of Magicka*
Orc - 25% Resist Magicka*
Redguard - 50% Resist disease*

If you find that anything doesn't work/Typos, please tell me so I can fix it.

Thanks for the UESP wiki for having the Oblivion bonuses listed out
Thanks to Bethesda for making good games and releasing the Creation kit

---Fafnir Sage, Director of Team Frost Fall :D