About this mod
Overhaul of Craftable Gear Read Full Description for Details.
- Requirements
- Permissions and credits
INTRODUCTION
This mod started out as a revamp of an old mod I made years ago.
It has since encompassed a few mod requests and new idea's.
It also brings some old mods back to life.
Also Available in Skyrim SE
Check it out HERE
Description
Thismod adds crafting recipes for vanilla items you normal could not build, or that
you needed to meet certain quest requirements.
It adds as well some new enchantments, spells and alters a few perks.
Merchant Gold is increased, Mines are Labeled, Crafting Breakdown and Artifact Disenchanting.
1.1 Update added More Spells as per user request
1.2 Update Added More Clothes
1.3 Fixed a few enchantments
Press the show button beside the word spoilers to see more details.
FAQ
Will this work with (Insert mod here)?
This mod currently does not have any support for weapons or armor from any other mods.
What I mean by that is lets say a mod add's "Bob's Uber Sword of LOL's" you will not be able to
break it back down to crafting inderdients with help from this mod.
INSTALLATION
UseNMM, or simply unzip the contents of the file into your Skyrim Data Folder
COMPATIBILITY
This Mod should be compatible with just about everything should you find an error, Message me and i'll patch ti as soon as possible.
Enjoy!
Hope ya like the mod, Happy Gaming!
SidePannel
My Other Mods
SidePannel's Leveled Skyrim
SidePannel's Leveled Skyrim SE
SidePannel's Forged From Flames SE
SidePannel's Race Pack
SidePannel's Race Pack SE
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Immersive Weapons by Hothtrooper44 - Ironman5000 –Eckss
Immersive Armors by Hothtrooper44
Creepy zombies by FUTOSHI
The Bosmeric Drunken Huntsman 2.0by iWilliBlecha
Armored Skeletons and The WalkingDead by lifestorock
The Paarthurnax Dilemma by Arthmoor
JK's Riverwood by JKrojmal
Resurrect Dead Spell by kaptenvit
And Anything By Apollodown
This mod started out as a revamp of an old mod I made years ago.
It has since encompassed a few mod requests and new idea's.
It also brings some old mods back to life.
Also Available in Skyrim SE
Check it out HERE
Description
Thismod adds crafting recipes for vanilla items you normal could not build, or that
you needed to meet certain quest requirements.
It adds as well some new enchantments, spells and alters a few perks.
Merchant Gold is increased, Mines are Labeled, Crafting Breakdown and Artifact Disenchanting.
1.1 Update added More Spells as per user request
1.2 Update Added More Clothes
1.3 Fixed a few enchantments
Press the show button beside the word spoilers to see more details.
Spoiler:
Recipes:
Arrow Recipes added Both Regular and Elemental
Bolt Recipes Added Both Regular and Elemental
Cross Bows (Steel and Dwarven)
Mage Robes and Hoods added
Thalmor Clothing / Light Armor
Mythic Dawn Gear
Draugr Gear no longer requires Skyfore (Excluding the Hero Gear)
Akaviri Sword + An Upgrade :)
Skyforged Weapons Expaned (Battleaxe, Mace, Silver sword, Silver Great sword)
Blades Armor
Dragon Bone Crown
Grey Beards Gear
Executioners Clothes / Light
Executioners Axe
Companion Wolf Gear Heavy / Light
Armored Circlets
Cultist Gear
Ivory Gear
Psijic Gear
Temple Priest Gear
Telvani Gear
Sheogorath Gear (Renamed Eccentric)
Soul Gem Crafting:
2 Petty = 1 Lesser
2 Lesser = 1 Common
2 Common = 1 Greater
2 Greater = 1 Grand
2 Grand = 1 Black
(Same listed for filled gems, and also in reverse 1 black = 2 grand etc.)
Soul Gem Fragments = Black Soul Gem
Crafting Breakdown
Scrap all the loot from your quests back into building materials.
Enchantments:
All listed are intergrated into the leveled List
Fortify Enchantment
Silver Edged: Add silver damage to your favorite weapon to fight the undead or werebeasts.
Hp/Mp Regen (Health and Mana Regen)
Mp/Sp Regen (Mana and Stamina Regen)
Hp/SP Regen (Health and Stamina Regen)
( Dual Regenerations In various configurations for your custom build)
Perks Altered:
Twin Souls: Is Now Multi Souls, it allows the control of up to 20 summons (For the Necromancer inside everyone)
Extra Effect: Now allows 3 enchantments per item (I could do more but it would break the balance).
Spells:
Divine Beam
Leveled Spells:
Flames: Apprentice,adept,expert and master.
Frostbite: Apprentice,adept,expert and master
Sparks: Apprentice,adept,expert and master
Essence Drain: Novice,apprentice,adept,expert and master (Drains health and stamina)
Leveled Summons:
Skeleton melee and archer
Ghost
Drauger melee and archer
Armored Skeleton melee and archer
Shade melee and archer
Dead Dragonborn
Artifact Disenchantment:
Take your favorite enchantments and add them to your own custom weapons.
Labeled Mines:
The Mines Name now includes the ore you can mine.
Show
Recipes:
Arrow Recipes added Both Regular and Elemental
Bolt Recipes Added Both Regular and Elemental
Cross Bows (Steel and Dwarven)
Mage Robes and Hoods added
Thalmor Clothing / Light Armor
Mythic Dawn Gear
Draugr Gear no longer requires Skyfore (Excluding the Hero Gear)
Akaviri Sword + An Upgrade :)
Skyforged Weapons Expaned (Battleaxe, Mace, Silver sword, Silver Great sword)
Blades Armor
Dragon Bone Crown
Grey Beards Gear
Executioners Clothes / Light
Executioners Axe
Companion Wolf Gear Heavy / Light
Armored Circlets
Cultist Gear
Ivory Gear
Psijic Gear
Temple Priest Gear
Telvani Gear
Sheogorath Gear (Renamed Eccentric)
Soul Gem Crafting:
2 Petty = 1 Lesser
2 Lesser = 1 Common
2 Common = 1 Greater
2 Greater = 1 Grand
2 Grand = 1 Black
(Same listed for filled gems, and also in reverse 1 black = 2 grand etc.)
Soul Gem Fragments = Black Soul Gem
Crafting Breakdown
Scrap all the loot from your quests back into building materials.
Enchantments:
All listed are intergrated into the leveled List
Fortify Enchantment
Silver Edged: Add silver damage to your favorite weapon to fight the undead or werebeasts.
Hp/Mp Regen (Health and Mana Regen)
Mp/Sp Regen (Mana and Stamina Regen)
Hp/SP Regen (Health and Stamina Regen)
( Dual Regenerations In various configurations for your custom build)
Perks Altered:
Twin Souls: Is Now Multi Souls, it allows the control of up to 20 summons (For the Necromancer inside everyone)
Extra Effect: Now allows 3 enchantments per item (I could do more but it would break the balance).
Spells:
Divine Beam
Leveled Spells:
Flames: Apprentice,adept,expert and master.
Frostbite: Apprentice,adept,expert and master
Sparks: Apprentice,adept,expert and master
Essence Drain: Novice,apprentice,adept,expert and master (Drains health and stamina)
Leveled Summons:
Skeleton melee and archer
Ghost
Drauger melee and archer
Armored Skeleton melee and archer
Shade melee and archer
Dead Dragonborn
Artifact Disenchantment:
Take your favorite enchantments and add them to your own custom weapons.
Labeled Mines:
The Mines Name now includes the ore you can mine.
FAQ
Will this work with (Insert mod here)?
This mod currently does not have any support for weapons or armor from any other mods.
What I mean by that is lets say a mod add's "Bob's Uber Sword of LOL's" you will not be able to
break it back down to crafting inderdients with help from this mod.
INSTALLATION
UseNMM, or simply unzip the contents of the file into your Skyrim Data Folder
COMPATIBILITY
This Mod should be compatible with just about everything should you find an error, Message me and i'll patch ti as soon as possible.
Enjoy!
Hope ya like the mod, Happy Gaming!
SidePannel
My Other Mods
SidePannel's Leveled Skyrim
SidePannel's Leveled Skyrim SE
SidePannel's Forged From Flames SE
SidePannel's Race Pack
SidePannel's Race Pack SE
Recommended Mods
Alternate Start - Live Another Lifeby Arthmoor
Hoth by Hothtrooper44
Immersive Music by Hothtrooper44
Immersive Weapons by Hothtrooper44 - Ironman5000 –Eckss
Immersive Armors by Hothtrooper44
Creepy zombies by FUTOSHI
The Bosmeric Drunken Huntsman 2.0by iWilliBlecha
Armored Skeletons and The WalkingDead by lifestorock
The Paarthurnax Dilemma by Arthmoor
JK's Riverwood by JKrojmal
Resurrect Dead Spell by kaptenvit
And Anything By Apollodown