Skyrim

File information

Last updated

Original upload

Created by

DankFrenchToast

Uploaded by

DankFrenchToast

Virus scan

Safe to use

About this mod

This mod adds multiple Bandit Camps throughout Skyrim, the occupants of which have unique names and backstories.

Permissions and credits
Donations
This mod adds multiple Bandit Camps throughout Skyrim, the occupants of which have unique names and backstories.
This mod was first uploaded to the Steam Workshop on April 23rd, 2015 by DankFrenchToast.It is just now getting uploaded to The Nexus on October 10th, 2016

2020 UPDATE
It is highly likely that I will never be able to make finish/update this mod. I'm just really hard pressed for time and I have way too much stuff on my plate. 

The camps of V1.1 have Bandits that are, as of now, locked to a certain level, this will be fixed in V2.0. All camps 1.2 and newer have leveled enemies.

V1.1 
In this mod there are two new Bandit Camps, one camp Northeast of Dawnstar, recommended for level 15. The other camp just southbound from Half Moon Mill on the Ilinalta Lakefront, recommended for level 5. 
Every bandit has a unique name. 

V1.15 
Mod now includes markers for fast travel. 

V1.2 
The mod now has another camp on a mountain, north of Darkwater Crossing. 

V1.3 
A new camp just up the road north of Riverwood, across the river. 
Adds better lighting to the camps. 

V1.35 
This fixes bugs from the recent update. 

V1.4 
A mine has been added to the Northmost Camp, complete with loot and ore. 
Mineable ores have also been added to a cliff in the Falkreath Camp. 

V1.45 
I have added 4 unique weapons, one in each camp. I've also fixed a bug found in the Riverwood Camp. 

V1.5 
I have added a huge bandit stronghold with leveled enemies that still have unique names, which is some thing that I have not yet tried. There is also a unique set of armor, that includes weapons, all of which are fully enchanted. 

V1.6 
I have finally fixed a game breaking bug, and to apologize I added a new bandit camp south of Dragons Bridge and a new character with a backstory named Gilbert, with who I plan on making more mods about. 

V1.65 
This is just a small patch that aims to fix a glitch that was found in the Rorikstead Fort. 

Known Incompatabilities
Imperial Stone - The Forts of Skyrim Redone
http://www.nexusmods.com/skyrim/mods/66567/

Follow me on Twitter and join my Steam group
https://twitter.com/DankFrenchToast
https://steamcommunity.com/groups/dankfrenchtoastsmods