SKYRIM
Witcher 2 - Viper Assassin-Blue Stripes-Roche-Ves by TH3WICK3D1
Skyrim » Armour
Added: 05/02/2012 - 05:44AM
Updated: 01/02/2014 - 10:28AM

1,407 Endorsements

v3 Latest version

40,908 Unique D/Ls

70,551 Total D/Ls

497,960 Total Views

Uploaded by TH3WICK3D1

Description

Last updated at 10:28, 1 Feb 2014 Uploaded at 5:44, 5 Feb 2012


Viper Assassin






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Version 0.9

scaling doesn't work ONLY for the Female model for some reason, looking into it right now.
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Viper Assassin Armor From The Witcher 2 for Skyrim

includes Male and Female variants of the Viper School of Witchers (female version were morphed by me to proper sizes, your welcome ladies of skyrim :) )

THESE ARMORS ARE CRAFTABLE.
THEY ARE FOUND IN THE MISC SECTION


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I N S T A L L

Extract content and move to Data folder. Activate "TH3WICK3D1-ViperAssassinArmor.esp" in NMM or whatever.

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Console Codes

type...

help viper 4

to get your console code for each item, use page up and page down to scroll list.


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K N O W N I S S U E S

may cause clipping issues and very minor aesthetic glitches, and minor rigging issues.
as this model was a low-poly model it may seem as the textures were a bit stretched.

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Models/Textures: CDProjectRED
ModelRip: TH3WICK3D1 (used Gibbed's RED Tools)
Mesh port, Rigging and Standalone eps package: TH3WICK3D1


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Blue Stripes Commando






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BETA

scaling doesn't work for some reason, looking into it right now.
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Blue Stripes Commando Armor From The Witcher 2 for Skyrim

includes Male and Female and Heavy and Light variants (female versions were morphed by me to proper sizes, your welcome ladies of skyrim :) )

THESE ARMORS ARE CRAFTABLE.
THEY ARE FOUND IN THE MISC SECTION


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I N S T A L L

Extract content and move to Data folder. Activate "TH3WICK3D1-BlueStripesCommandoArmor.esp" in NMM or whatever.

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Console Codes

type...

help commando 4

to get your console code for each item, use page up and page down to scroll list.


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K N O W N I S S U E S

may cause clipping issues and very minor aesthetic glitches, and minor rigging issues.

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Models/Textures: CDProjectRED
ModelRip: TH3WICK3D1 (used Gibbed's RED Tools)
Mesh port, Rigging and Standalone eps package: TH3WICK3D1


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Vernon Roche - Ves





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Update 1.1

Roche's armor scales with the body weight slider.
and includes many other fixes, check images.
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Vernon Roche's and Ves's Armor From The Witcher 2 for Skyrim

Males equip Roche's Armor, while Females equip Ves's armor.
the Headwear is unfortunately the same for both sexes, yaknow 'cause ves doesnt wear anything up there.

Ves's Outfit is scalable, which means it scales with your characters weight
while Roche's isn't scalable, its a fixed size at the moment.


THESE ARMORS ARE CRAFTABLE.
THEY ARE FOUND IN THE MISC SECTION


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Re-textures

Standalone Cratable Version of all Re-Textures
by McAngus


Redainian Red Stripes (Roche: CDProjekt RED, Ves: TH3WICK3D1)
Black-Red by hehehe

why don't YOU send me a re-texture, if i like it, i will upload it here ;)
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Translations

French by Didier47
German by Elandra

Translations to other languages are always welcome :)
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I N S T A L L

Extract content and move to Data folder. Activate "TH3WICK3D1-BlueStripesEliteArmor.esp" in NMM or whatever.

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Console Codes

player.additem (xx)0E1F14 (y) Blue Stripes Elite Boots
player.additem (xx)0E1F15 (y) Blue Stripes Elite Clothes
player.additem (xx)0E1F16 (y) Blue Stripes Elite Gloves
player.additem (xx)0166D6 (y) Blue Stripes Elite Headwear
player.additem (xx)001004 (y) Roche's Necklace

xx= load order in NMM
y= quantity


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K N O W N I S S U E S

may cause clipping issues and very minor aesthetic glitches, and minor rigging issues.
(male) leather strap stretching near arm pit.
(female) right forearm, missing to reduce clipping when worn with the gloves.
Headwear not compatible with Argonian and Khajiit race.

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ModelRip (Vernon Roche): TH3WICK3D1 (used Gibbed's RED Tools)
ModelRip (Ves): sn00p
Mesh port, Rigging and Standalone eps package: TH3WICK3D1

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SPECIAL CREDITS:
Meshes and textures belong to CDProjektRED, the developer of The Witcher 2 (http://www.thewitcher.com/)
These models and textures were not created by me (unless specified otherwise), it was simply used to create this mod.
the models were edited in Blender to adjust to the Skyrim set of bones.