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Ixion XVII aka reltilie

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reltilie

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About this mod

Fixes some Bugs in Enderal

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GERMAN VERSION

SE VERSION (HIGHLY RECOMMENDED)

Updated for Final Patch 1.6.4.0


- Forged Iron War Axe has 1 more base damage than the non forged variant
- Fixed the footstep sounds of starling/rat catcher/righteous path boots
- Fixed some weapons not being able to inflict a critical hit
- Fixed some weapons/staffs scaling with the wrong skills
- Fixed the stagger/reach values of some weapons with wrong/inconsistent values
- Fixed the detection sound of all weapons (= bows/dagger are silent, one handed weapons are normal, two handed weapons are loud)
- Fixed a sound problem with iron arrows

- Fixed the playable variants of Zar'Ahs armor (weight, keywords, armor, enchantment)
- Removed the ability to disenchant weapons with no base enchantment (unique weapons)
- Removed the ability to enchant already enchanted unique weapons
- Fixed Circlet of Shadows base enchantment (it can be properly disenchanted)

- Fixed an issue where certain enemies flee from lycanthrope players if they are attacked (e.g. vatyrs, wisps)
- Increased the range of lycanthrope player form by 5%
- Fixed the Abomination summon AI, it no longer runs away from encounters

- Dreameater fixed the sneak attack damage calculation, fixed infiltrator perk upgrade, it only scales up the bonus damage now
- Concentration perk (increased duration) no longer increases the damage of Dreameater and Psionic Push
- Dual casting Dreameater and Psionic Push increases damage instead of duration
- Dreameater bonus damage description is now more accurate

- Reworked the damage multiplier on Lost Ones that dealt way too much damage (Yes, I consider this a bug)
  Many Lost One had insanely high damage multipliers:
  Lvl 6 boss in Old Sherath deals 52 damage with an iron battleaxe (basic attack, on adept)
  Lvl 30 Lost One in the desert deals 20 with a rune battleaxe (basic attack, on adept)
  New Multiplier sets the damage of the lvl 6 boss to 21

Added in 1.23
- Dragons receive full damage from non-player sources
- Bloodlust and Dual Flurry stack with qyranian stance
- Panic, Provoke spells and Hysteria Scroll have proper sound files (instead of firebolt sounds)
- Thought Planting actually increases only the maximum level of psionic spells (instead of just increasing magnitude of all psionic spells)
- Shadow Dancer Affinity replaced the bugged effect with +10% increased sneak attack damage
- Dark Keeper affinity Entropic Craze effect from "increases the magnitude of entropy spells by 25%" to "increases entropy damage and damage done by summoned weapons by 25%"


- An error in Vagabond's Saddle script allowed to infinitely increase horse's speed.
- In orphanage, Tharael no longer jumps again when he says he wants to sleep.
- Corrected Esme's idles near Frostcliff Tavern - she now reads the journal you give her and correctly warms hands at the fire.
- Ryneus had male eye morphs for his female eyes.
- Script, making Redrick Borecut and Pyalas Nay'Darim non-essential, might fail to trigger, making him immortal. He was made protected instead.
- Corrected Rocio's headtracking during Sirius' execution.
- Jespar might not get close enough to his target marker after being escorted by the Aged Man, and the scene did not progress.
- Disabled a floating shrub near Scout Tower.
- Moved HandCart01Wheel closer to the rock, so Jespar wouldn't get stuck behind it, escorting the player to Sun Temple during "The First Steps".
- Fixed _00e_questfunctions with a lot of crucial functions getting stuck, when multiple parts of armor sets were taken out of a container. Reworked _00e_armorsetscript.

Added in 1.24
- Fixes the body and the book on the morning dew for the quest Our Mark on this World
- Fixed the footstep sound of many more boots/shoes


Added in 1.24.1
- Fixes clipping issues of the Rhalata masks and hoods
-
Fixes the effect of the Devour Soul talent and Grave Curse spell in the inventory preview
- Added weight and value to the Hood of the Rhalâim

Added in 1.25

- Fixed an issue that sometimes caused apparitions to not be summoned properly
- General goods vendors now buy and sell jewelry and soulgems (many of them had them in their inventory but couldn't sell them)
- Corpse Explosion animation now affects more humanoid races
- Dragons/Myrads are no longer affected by Shadowtongue Oil
- Iron War Axe forged variant fixed value
- Fixed Righteous Path weapon blueprint description (they stated "Handicraft 55" but require 50)

- Lycanthrope: Wolf Blood perk description fixed (max duration of wolf potion on this tier is actually 90 seconds and not 3 minutes)
- Wolf Breath magic menu description fixed (stamina bonus is also depending on stamina) (GERMAN VERSION ONLY)
- Phasmalist: Focus Violence flat melee damage reworked to a weapon skill increase
  The flat damage increase was completely unbalanced, inconsistent with other similar perks and wasn't displayed in the apparition menu


Added in 1.26
- Detect Life and Death interior/exterior range from 60/60 to 60/120 (vanilla Skyrim values are 100/200)
- All Frost weapon enchantments can slow the player (this was inconsistent previously, some did and some didn't)
- Added description to frost weapon enchantments "Slows movement speed by <50>% for <dur> seconds."
- Wolves now always drop "Wolf Pelt" and "Wolf Meat", only "Wolf Claws" is now a rare drop (= vanilla drop rate 45%)
- Lycanthrope: Aetherblood now also scales stamina


Added in 1.27
- Added missing sound of a key
- Tyarge Pelt is now disassembleable to strong leather
- Replaced all "Ring of the Light Mentor" with "Ring of Cleansing" (they both fortify light magic by 7%)
- Replaced "Empty Parchment" in Scroll Stacks with "Paper Roll"
- Sleeping NPC's have a malus to detection
- Enemy fishes (Bonefish/Gareasnake) can no longer drop gold/jewels
- Reduced clutter in apparition crafting menu:
  Talisman: Mercenary, Samael Dal'Litzu now requires Ark Doppelbock instead of Wine (reducing recipes from 8 to 2)
  Talisman: Marksman, Pyrean Scout now requires Pyrean Armor instead of Pyrean Gauntlets or Boots (reducing recipes from 12 to 4)
- Theriantropist enchantment restriction split up in claw and duration
  Theriantropist Claws: added gauntlets, removed head


Added in 1.28
- Affinity: Soulcaller now properly grants 5 points of Alchemy and Enchanting
- Fixed the Affinity descriptions that were modified in Bug Fixes
- Crystal Widow Boss now has proper sound files, no longer poisons but
deals lightning damage with melee attacks, is more likely to melee
attack
- Venison is now considered raw food
- MQ07 Mage Boss no longer has 40% shock resistance (this was caused by unlootable boots that he wears)
- Lycanthrope finishing moves ONLY happen if the player kills the last enemy in combat
- Player crafted Aeterna Curaiss now has the correct value (from 270 to 1400)

- Fixed spellbook values from books that had identical value to other ranks: (e.g. Rank II and III having the same value)
  Blessing of Life (III/IV)
  Death Breath (IV/V)
  Lightning Cowl (I/II)
  Provoke (I)

- Changed a loading screen that had outdated information:
  Before: Apparitions do not regenerate health themselves and cannot use healing potions. Use the spells of the Light Magic to heal them. While these
cause Arcane Fever, the amount of fever is lessened compared to using iton yourself.
  After: Apparitions regenerate their health out of combat. They cannot use healing potions but you can use Light Magic spells to heal them in combat. While these cause Arcane Fever, the amount of fever is lessened compared to using it on yourself.


Added in 1.29
- Silver Sword is now considered a melee weapon (added missing keyword)
- Fixed some food containers not having any food (e.g. onion braids not having onions)
- Fixed Chain Lightning not properly working proccing Elementalist: Disintegrate

- Fixed the description of Thaumaturge: Counter Spell
  Before: Absorb 10% of the Mana costs of all spells which are cast on you.
  After: Grants a 10% chance to absorb a spell and gain mana equal to spells mana cost.

- Added description to the Massaker talent (from "Affinity: Ravager")
- Fixed a stamina effect description (from "Increases Stamina by
<mag> points." to "Restores <mag> points of Stamina."
- Fixed the menu display object of Proection of Magic Rank II/III

Translation specific
- Fixed a typo in an english loading screen
- Fixed a typo in the english "Call Apparition" talent (summonded = summoned)
- Fixed german soul names (Kleinerer = Kleiner, Größerer = Großer, Großer = Mächtiger)


Added in 1.31

- All female NPCs that were wrongly using male assets have been corrected.
- All male NPCs that were wrongly using female assets have been corrected.
- All NPCs that were flagged as presets have been unflagged, allowing for their FaceGenData to be exported.
- All NPCs that were missing their skin tone definition have had said definition added.
- Fixed some issues related to eye meshes



INSTALLATION:


- Download main file
- Extract the main file into the data folder of Enderal
- Open the Enderal launcher
- Open Data Files
- Activate Enderal - Bug Fixes