About this mod
A performance and lore friendly overhaul of Whiterun, just some things added here in there for immersion
- Permissions and credits
- Changelogs
Hello there,
this time I made a Town Overhaul. I made some Whiterun Overhauls over the times, but I always deleted them or lost them somehow. This is the best one so far I think, feel free to make suggestions in the comment section!
Description:
This is a Town Overhaul for Whiterun. I made it mostly for myself, but why not share it with the community? Here is the list of the features (or changes)
- added fences around most of the houses, mainly to have "public areas" and "private areas"
- added a roof to the fountain and added shields to the merchants to show their profession (as example: drunken huntsman shield for the hunter)
- added a little stone bridge, making the market more self-contained
- chairs for vendors
- behind the Bannered Mare: Beer inventories and a rain barrel
- some festival ropes
- added stockades to the walls to add signs of the civil war
- added some flowers and decorations around the Talos statue
- more banners for the Companions, they are the most famos group of warriors in Skyrim at least!
- complete Skyforge
- more defences at the gate and the guard barracks
- added a gallow near the gate
Known Issues:
None so far
Compability:
I placed most of the objects on top of vanilla stuff to keep the navmesh untouched so NPC mods should work well. Minor flaws are there for sure, but nothing big I guess :D
Tested Mods:
Interesting NPC's
Inconsequential NPC's
Immersive Citizens
Incompatible Mods:
Every other Whiterun Overhaul ( of course -.-)