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Turija -- who goes by the username Acerac on Nexus

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Acerac

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About this mod

Brings back the concept of medium armor by increasing the weight of scale armor and reducing the weight of orcish armor and rebalancing the stats: also makes dwarven gear more useful.

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Updating to version 1.1 is recommended as minor bugfixes were made and Bonemold armor was added (Dragonborn is now required). 

Medium Armor aims to bring a little bit of Morrowind's concept of medium armor to Skyrim by increasing the weight of scale armor, decreasing the weight of orcish and bonemold armor and rebalancing the stats to make scale provide more protection than vanilla and orcish provide slightly less protection than vanilla.  So, there are now three medium armors:  Scale (which benefits from the "light" armor perk tree) and Orcish and Bonemold (which benefit from the heavy armor perk tree).  I couldn't add a medium armor perk tree without removing one of the other perk trees or creating a new one with scripts like what Chesko did for Campfire/Frostfall.  But I wanted something simple, script free and highly compatible with other mods, so I opted not to add an additional perk tree.

Also, it's always bugged me how weak dwarven armor and weapons were, so dwarven armor and some dwarven weapons were also rebalanced to make them more on par with orcish in terms of damage and protection, but much heavier than orcish and slightly slower.  The changes to dwarven don't make it a medium armor, but instead distinguish it from orcish by making it more protective and heavy. 

The goal is to make orcish, bonemold, scale and dwarven gear more useful longer in the game for characters who identify with a particular armor type, rather than just a quick stepping stone.  Also, I tried to make this mod about alternative choices with tradeoffs, rather than making it a linear progression from Iron - Steel - Dwemer - Orcish - Ebony, like in vanilla.

Medium Armor was designed for Requiem but can be used without it.  There is a separate version under optional files for Requiem users that can be used instead of the main file if you are using Requiem.  The only difference between the normal version and the Requiem version is that Requiem is a master for the Requiem version and Requiem's (light armor) arrow protection has been added to scale armor in the Requiem version.  Both versions of Medium Armor are compatible with Weapon and Armor Fixes Remade and KFR-Reqtified, but neither is required.

Requiem users may also want to use Smithing Perks Reqtified by UnmeiX or Smithing Unchained by Sh0uzama to make the smithng perks more consistent with the changes this mod makes to orcish, scale and dwarven armors.

Load Medium Armor after, Requiem, Weapon and Armor Fixes Remade and KFR-Reqtified if you are using any of them.