Skyrim

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Last updated

Original upload

Created by

Duncan E Larsen

Uploaded by

Duncanlarsen1

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Safe to use

About this mod

A fantasy-style world map replacer for The Gray Cowl of Nocturnal

Requirements
Permissions and credits
This mod is outdated. The new version can be found here:




Paper World Map for The Gray Cowl of Nocturnal

Wyrmstooth Version Here
Falskaar Version Here
Solstheim Version Here

SUPPORTED LANGUAGES

  • English

REQUIREMENTS


REQUIRES Latest Skyrim Version
REQUIRES The Gray Cowl of Nocturnal
REQUIRES
Paper World Map

ABOUT THIS MOD

Warburg's wonderful Paper World Map mod is a must-have in my load order, but it is not compatible with any new worldspaces, as each new land must have a hand-drawn map texture made for it. This mod is an attempt to rectify that incompatibility and thus make adventuring in the Alik'r Desert more enjoyable and immersive.

This one was odd to make, since there aren't very many features that you can really map in a sandy desert (especially one so prone to change as the Alik'r is), and the fact that the worldspace is shaped like a basin prevents me from doing what I wanted to do with the cliffs. Still, I think it turned out alright and I had a lot of fun with the change of style. Enjoy.


INSTALLATION


Install with your favorite mod manager. Alternately, manually extract the data folder to your game directory and approve all folder merges/overwrites. Move the esp below any other mod that edits the Gray Cowl worldspace and activate it.

IMPORTANT: Warburg's plugins as well as my own Paper World Map - The Gray Cowl.esp MUST be loaded after anything that may modify the same worldspaces. If you are getting a messed up camera angle or other issues when viewing the map, check your load order and make sure they are loaded as late as possible.

All of my map plugins should be safe to merge, but please merge them manually via TES5Edit. It's very simple as each of my plugins only changes one or two WRLD records.
For those who insist on using Merge Plugins, do so at your own risk. Some users have reported unsightly bugs. Merging in the following order has been reported to work properly; Falskaar -> Wyrmstooth -> The Gray Cowl -> Solstheim


Always make sure that you backup your existing savegame before adding any mod, mine included



KNOWN ISSUES OR BUGS

No known issues, other than those caused by Paper World Map itself (eg not being able to place a custom marker accurately)

VERSION HISTORY

  • 1.0  - Release

INCOMPATIBILITIES

Incompatible with any other Gray Cowl world map replacer (duh)



CREDITS & USAGE

Warburg, for the inspiration and framework within which to make the map
MannyGT, for The Gray Cowl of Nocturnal and its thoroughly refreshing change in scenery from the rest of Skyrim
Duncan E. Larsen, for the texture work and many headaches trying to figure out LOD

DO NOT upload this or any of my mods to bethesda.net. For all other uses; feel free to package with compilations, and/or use the assets provided, but please give credit where it is due.