This mod started as the addition of a craftable Champion's Cudgel, and evolved to become a fix and balance of all Imperial items. Enjoy!
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Item stats are as follows:
All Imperial Light gear = Leather gear
Imperial Light Shield = between Hide and Elven shields
Studded Imperial Light Armor = Imperial Light Armor +1 armor point (actually studded + you can't craft it yourself)
All Penitus Oculatus gear = Scaled armor set
All Imperial Heavy gear and Sword and Heavy Shield = Steel quality
Imperial Officer's Helmet = Imperial Helmet +1 armor point (rare)
Imperial Closed Helmet = Imperial Helmet +2 armor points (unique)
Imperial Bow = Hunting bow +1 damage
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[1.0] This mod makes the Champion's Cudgel from General Falx Carius in Solstheim craftable and upgradable, but matching the Steel quality for balance.
[1.1] I have upgraded all Imperial items to match Steel quality since they do take Steel to craft and upgrade, Imperial Leather items now match Leather Items!
[1.2] Penitus Oculatus Set has been upgraded to Scaled Set quality! Just makes sense, right? That's supposed to be the Emperor's best agents' armor!
[1.3] Fixed a bug with the Imperial Heavy Helmet and renamed the main file to avoid issues.
[1.4] It was under my nose all these years but never noticed it: Imperial Bow and Sword are not craftable! Now they are!
[1.5] Rebalanced the Imperial Light Shield and fixed the Studded Armor.
Versions 1.1 to 1.4 eliminated for being redundant.
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I'm having 2 plans here, and would like to have help with one of them.
First is to improve all Imperial weapons and armors to Steel level . Those things take frickin' steel ingots to craft but match shoddy iron quality?! Done.
Second is a crate full of armor in Helgen, but with dialogues to give you only the things you want - just a little starter pack, not a game-breaker.
Also this mod makes the Steel Shin Boots and Steel Imperial Gauntlets redundant. Might just make those non-craftable because they're stupid, or replace them with the real Imperial gauntlets and boots if I can do that safely, though I probably won't so it's compatible with mods that use or replace those.
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Requires Dragonborn.
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Item stats are as follows:
All Imperial Light gear = Leather gear
Imperial Light Shield = between Hide and Elven shields
Studded Imperial Light Armor = Imperial Light Armor +1 armor point (actually studded + you can't craft it yourself)
All Penitus Oculatus gear = Scaled armor set
All Imperial Heavy gear and Sword and Heavy Shield = Steel quality
Imperial Officer's Helmet = Imperial Helmet +1 armor point (rare)
Imperial Closed Helmet = Imperial Helmet +2 armor points (unique)
Imperial Bow = Hunting bow +1 damage
---
[1.0] This mod makes the Champion's Cudgel from General Falx Carius in Solstheim craftable and upgradable, but matching the Steel quality for balance.
[1.1] I have upgraded all Imperial items to match Steel quality since they do take Steel to craft and upgrade, Imperial Leather items now match Leather Items!
[1.2] Penitus Oculatus Set has been upgraded to Scaled Set quality! Just makes sense, right? That's supposed to be the Emperor's best agents' armor!
[1.3] Fixed a bug with the Imperial Heavy Helmet and renamed the main file to avoid issues.
[1.4] It was under my nose all these years but never noticed it: Imperial Bow and Sword are not craftable! Now they are!
[1.5] Rebalanced the Imperial Light Shield and fixed the Studded Armor.
Versions 1.1 to 1.4 eliminated for being redundant.
---
I'm having 2 plans here, and would like to have help with one of them.
Second is a crate full of armor in Helgen, but with dialogues to give you only the things you want - just a little starter pack, not a game-breaker.
Also this mod makes the Steel Shin Boots and Steel Imperial Gauntlets redundant. Might just make those non-craftable because they're stupid, or replace them with the real Imperial gauntlets and boots if I can do that safely, though I probably won't so it's compatible with mods that use or replace those.
---
Requires Dragonborn.