Four new arrows for the arcane archer. I know you want the lobster lobber.
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Changelogs
Version 103
fixes the scaling of the spellshot arrows also affecting other things like potions and other perks.
if you feel some perk is being weird, like quick shot being an instant draw or zoom 2/2 making you ragdoll, install this update then install http://www.nexusmods.com/skyrim/mods/16471/?
help "unwound", player.additem xxx 1, drink it, redo your talents.
Version 102
updated all crafting/converting to batches of 24 (old: 10) so that the material economy matches that of the standard arrows in the game that are 0.0416 pieces of wood and steel.
added able to craft 96 flares from an amulet of arkay (4 wood, 4 steel, or 96 steel arrow)
after playtesting the flare of arkay i decided to buff it. in addition to the normal heal, it will provide +50 phys and mag dmg resist (scaling with resto) for 5 seconds, and then 10 seconds more as it fades out to +0
[FUN FACT: This mod appears to work just fine on SSE as it is.]
It currently adds 4 new arrows/bolts to the game. In addition to being craftable with raw materials you can also convert steel arrows in place of the wood and steel. They should fit in for a soulbow, arcane archer, or psionic ranger type character. All of them are slightly OP but sort of not really in the grand scheme of things.
The Spellshots
I already have ideas for a few more for future updates. These are the ones currently included.
Getting Started
There is a book which is sold by nearly any blacksmith, tradesmith, or quirky named bar owner like the Drunken Huntsman called Spellshots. When this book is in your inventory you will be able to see the crafting at the forge.
Some Videos
The videos of the Lobster Lobbers are from before i screwed with the mesh in Bodyslide.