Skyrim
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Kelsenellenelvian

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Kelsenellenelvian

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About this mod

A place to get small minor things changed, colored, moved, re-sized, added or whatever. Open to any small request!

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Welcome to:

Kels' Immersive Simple Small Mod Emporium -KISS ME-


I have opened a place for requests to provide small and simple mods for everyone. Did you ever want something tiny done that you've never seen? Request it here.

So far offering (Will attempt any request!)
  • Things removed or added.
  • Things re-sized.
  • Objects swapped for other objects
  • Renaming of People, Places or things.
  • You think of it and I can likely do it.
  • A Dawnbreaker at Helgen? Sure why the heck not.
  • Rabbits to have 5,000hp and Alduin to have 50hp? OK!

List of requests done so far:
Quaranir has a life

Requested by - Mookeylama

By default the Psijic Quaranir can also be found after meeting with the Dragonborn at the College. He resides at The Frozen Hearth, though he does not engage in conversation and cannot be pickpocketed. Upon a pickpocket attempt, he acts as if dialogue was initiated and speaks his lines.

Now he:
When he is done talking to you he will go the the Candleharth Hall in Windhelm to watch and see if the college screws more stuff up. He now has a full basic AI package, he'll eat, sleep, drink use the fireplace and interact. He also has rich citizen loot on him so pickpocketing him is a thing now. 
Falions Secret

Requested by - lued123

Falion is hiding filled Black Soul Gems in the pot by the fire.
Drop That Hip!

Requested by - Faramenthia

Makes Palegius Hip Bone Drop-able.
All Merchants Have 10,000 gold 

Requested by - AngeLusGaming

All Merchants now have 10,000 Septims as their base amount.
No More Clairvoyance

Requested by - DeatMetalHHH

This one removes all traces of Clairvoyance. Books, effects all of it GONE!
Clear Path to The Jarl's*
Removes the fire pits from the path to the Jarls
&
1 Handed Rune Hammer**
Simply a 1 Handed version of the Rune Hammer.
Gunmar sells them and they are improve-able. There are two on the dining table in Fort Dawnguard also.


As requested on the forum by - MaularukoTheBarbarian

*Changelog v.5a:
Removed the fire lights and added a little light to the rooms in other ways.
Changelog v.5b:
Added Windhelm and removed the shadow effect lights for a more subdued lighting in the longhouses.

**Changelog v.5a:
Added the missing mesh and missing spell effect.
Kelsenellenelvians' Mods <---- Check my mods list!