Skyrim
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Kelsenellenelvian

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Kelsenellenelvian

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About this mod

Fiery Soul Trap? Why just fire now there is chilling soul trap and shocking soul trap also.

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Kels Maps & Enchantments

All of these items are dis-enchantable and the enchantments are usable at the enchanting station.

Fiery Soul Trap was changed from vanilla so that the fire damage is calculated first and is now named Burning Soul Trap.
Soul Trap lasts for 2 seconds on these enchantments no matter what the strength of elemental damage.
Each one will benefit from the corresponding elemental perk.

Soul Trap versions:
Burning Soul Trap (Does Fire damage and burning extra damage)
Chilling Soul Trap (Frost and Stamina damage plus can slow the target)
Shocking Soul Trap (Shock and Magika damage)
Solar Soul Trap - (Sun Damage)

Also in the chest:
A set of maps in there that enable all map markers for the respective regions.
A spell tome of Cure Disease
A circlet with Fortify Enchanting (Same as Fortify Alchemy and Smithing)
A pair of Boots of Waterwalking (Allows the wearer to walk on water)
Dragonbane sword (Does damage to dragons and extra damage based on your enchantment level)
Chaos Damage weapon (Does shock, cold, fire 50% chance of all 3 or any 2 or 1) (Secondary effects included stamina, slow, burning, magika)
Chaos Absorb weapon (Absorbs health, stamina, magika 50% chance of all 3 or any 2 or 1)
{I love a weapon with BOTH chaos enchantments!}
1,000 Gold
5 filled Grand Soul gems

The enchantments can be obtained from the items hidden in a small Dwemer chest to the left of the Whiterun Main gate. (Outside the city)

The chest is non-respawning so you can store your stuff in it.

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Kelsenellenelvians' Mods <---- Check my mods list!