A large, multi-part dungeon with a fully-voice acted quest, unique and varied locations, bosses, quest rewards, and more. Submission to the Reddit dungeons contest.
As this mod is a huge collaboration of multiple people, and it uses a ton of unique assets, there is absolutely no chance we are giving permission to upload it outside Nexus. Translations WITHIN Nexus are welcome. Send us your translation and we'll upload it to this mod page.
Nothing in this mod can be considered a modder's resource. Please do not reuse any of the assets included.
File credits
Aside from those on the team and the voice actors, we have used resources in the creation of this mod. Big thanks to the authors of all of them. They are:
Model Credits
- Vicn's Creature Pack - http://www.nexusmods.com/skyrim/users/3863233/? - Mr.Dave for the pirate hats - http://www.nexusmods.com/skyrim/mods/12060/? - Farinelli for his scimitars najash & robin - http://www.nexusmods.com/skyrim/mods/60896/? - Hvelgelmir for Brows - http://www.nexusmods.com/skyrim/mods/30411/? - Halendia for Iridum Eyes - http://www.nexusmods.com/skyrim/mods/30823/? - KS hairdos team for hairs - http://www.nexusmods.com/skyrim/mods/68311/? - Ghosu for weapon pack - http://www.nexusmods.com/skyrim/mods/28545/? - elinen for landscape resources - http://www.nexusmods.com/skyrim/mods/19066/? - InsanitySorrow for his modder's resources - http://www.nexusmods.com/skyrim/users/258945/? - Tamira for the blood falls - http://www.nexusmods.com/skyrim/mods/39263/? - 3AMt for trees http://www.nexusmods.com/skyrim/users/2144962/? - Yuril for 4k mountain texture and nebulaxD - http://www.nexusmods.com/skyrim/mods/5504 - nostromo79 for metal skeleton - Oaristys for her modder's resources - http://www.nexusmods.com/skyrim/mods/16525/? - Phitt for Sheogorad resource (ship) and Tamira for converting - http://www.nexusmods.com/skyrim/mods/60125/? - tumbajamba for battle mage armour resource - http://www.nexusmods.com/skyrim/mods/69620 - Mr. Dave for knit texture on battle mage armour - http://www.nexusmods.com/skyrim/mods/2324/? - tamu75 for the wood docks - http://www.nexusmods.com/skyrim/mods/63982/? - Blary for wall art - http://www.nexusmods.com/skyrim/users/2250922/?tb=mods&pUp=1 - Darkfox127 for his modder's resources (drapes etc.) - http://www.nexusmods.com/skyrim/mods/53956/? - gobbledygook for Painterly warpaints - http://www.nexusmods.com/skyrim/mods/67147/? - vitvalecka for Viper’s Warpaint - http://www.nexusmods.com/skyrim/mods/66508/? - Empyrean42 for Empyrean warpaints - http://www.nexusmods.com/skyrim/users/18908914/?tb=mods&pUp=1 - Breti for his Rochester Modder's Resource - http://www.nexusmods.com/skyrim/mods/52556/? - Halo for Glass from Aether Suite Resource - zzjay for Huntress Armor / Plate Armor (Zzjay's Wardrobe) - http://www.nexusmods.com/skyrim/mods/53442/? -The Witcher 2 armour meshes and textures are owned and copyrighted by CD Projekt and used with permission. The Witcher is a trademark of CD Projekt. All rights reserved. http://www.cdprojekt.com -Sheson for his help in LOD generation.
Music Credits
- Naiad's Chant, A Gift of Fate, Lost Sinner, & To Die a Hero, composed by Di0nysys for Molag Bal's Inferno. https://soundcloud.com/di0 (Naiad's Chant, A Gift of Fate, Lost Sinner, & To Die a Hero are used in Heresy dungeon)
- CDProjektRed, composers Adam Skorupa & Krzysztof Wierzynkiewicz for the Witcher 2 Music used in the Greed Boss Fight.
- Vindsvept music is licensed under a Creative Commons Attribution 4.0 International License. http://vindsvept.com/ https://www.youtube.com/user/Vindsvept (Used in Anger dungeons)
- A Duel for Blood, The Second Coming, Beckon a Foul Beast, composed by Alex Roe. (A Duel for Blood, The Second Coming, & Beckon a Foul Beast were used in final Bossfight, The Second Coming is used in Heresy Bossfight) http://alexroe.bandcamp.com/ https://www.youtube.com/user/RoeTaKa
- Limbo Music: Restless Whispers by Nir Shor - https://www.youtube.com/watch?v=7Pe2zVegBT4 used from Musical Lore Soundtrack mod
- Great Wolf Sif, composed by Motoi Sakuraba for Dark Souls. Arranged and recreated from scratch by Di0nysys based on sheet music retrieved from http://gamesheetmusic.com/index.php?id=sheets2 https://www.youtube.com/watch?v=mGAzTOLNQyE (Great Wolf Sif used in Heresy and Fraud, approved for use by Moderator Zaldiir as track is complete recreation and not the original)
- Music in Lust dungeon composed by Paul Skinner for Molag Bal's Inferno. https://soundcloud.com/skinnytecboy
Donation Points system
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JapaneseAuthor: by Association of Radical Skyrim Engineers - ARSE translated by BowmoreLover
Molag Bal's Inferno - Japanese
Changelogs
Version 1.1007
Fixed Virilya to actually help you and not watch like a doof
Upgraded Virilyas combat stats
Fixed all bosses to give correct souls
Converted to BSA
Removed some eyesore items in Tamriel
Corrected auido volume for most scenes
Made Virilya unable to kill herself..
Optimized most scenes and fixed scene breaks
General overall stability Improvements, should be minimal modbreaking bugs now
Version 1.4
Fixes all the things
Seriously, all the F'ing things
Fixes the living shit out of them
With the precision of a nuclear weapon
Also Yilmaz is tired of your thieving hands, go ahead, steal from him now cpt thug life
Also added texture optimization thanks to Dave, somebody better have added him to credits cause I'm lazy
Fixed package errors, gamestoppers, random bugs, nonrandom bugs
Seriously this thing is stable or I quit
If you have a bug playing 1.4 fresh, let us know, but try to save/reload first
Also fixes all music bake ins and fixes all animation fails for this and any other mod ever, once again save/reload
Version 1.3
Fixed boats to work for anyone at any point, they may teleport in jarringly but it will work for games in progress
Virilya will work correctly, and teleport to player if she gets to far away
Fixed animation lockout for all mods everywhere that may kill it, while our mod is active a game reload will fix anyone messed up animation lockouts :P
Fixed music, if you have issues on load walk outside to Tamriel and then back in will fix it
Notification of greater soul gems acquired and a sound will play now
Fixed Treachery end boss to open the door for you :) If he doesn't I set it to be pickable now lol
Anger angels now have a book in second room to give you pansys some hints!!!
Greed boss was fixed, navmesh apparently dissapeared
Various enemies have had balancing issues corrected, no more one shots or super regen (We hope)
Lust should now be working half correctly as intended, it will at least allow you to complete even if ported out and haveing to re-enter
Fixed coin guards AI to not be little bitches
Fixed greed chest to work appropriately at end
Fixed Dantes crystal position in Violence
Fixed bad guy spawning in Violence to be easier to figure out
Added message to Violence door to inform if there are still more lost souls to be killed
Anger has had a slew of balancing fixed, the second seeker will stay benign, he's a good guy in a bad bad world.
Fixed a ton of Z fighting with textures
Balanced Lost soul accumulation
Soulfrost mini frostys now have health and will help in combat though they die really fast, mega frosty will still spawn correctly and have a timer. Mini frostys will still make tons of noise, feel free to kill them.
Bad guys should no longer EVER follow into Limbo
Tried to balance the special weapons a bit more from the merchant
Added Killboxes and such where one could knock enemies into water or lava and they would not die.
Cleaned up the BSA a bit
A lot fo overall stability improvements and minor fixes, have fun.
Guys, the last months we have been working feverishly on a real game! You can purchase it on Steam, click the banner below. Thank you so much for your support!!!
aka Association of Radical Skyrim Engineers (ARSE)
#1 Winner of
dungeon competition
Requirements
Skyrim Dragonborn Dawnguard
Description
Molag Bal's Inferno is a multi-level dungeon mod that takes place in a hellish Daedric realm, featuring 8 new dungeons complete with enemies, bosses, special rewards, and an overarching quest. This mod was made for the 4th r/skyrimmods modding contest by multiple authors, in just under 5 weeks. Each part of the Inferno was created by a different modder.
And, aside from the already-composed music we have used, we also had a bit of custom music made too! Thanks to Yutface, Di0nysus and Skinnytecboy.
Installation / Uninstallation
To install 1.51, install BOTH main files, with the greed patch overwriting the other file. Uninstallation is typical mod uninstallation.
Credits
See the Permissions/Credits tab for full info.
FAQ - Frequently Asked Questions
Q: How do I start the quest/get to the Inferno? A: As seen in the images section, go to the gate to the Inferno, located in the mountains near Solitude. Once at the gate, speak to Virilya (who is located right by the gate).
Q: I keep dying!!!! A: While this mod is possible to complete at a lower level, it's recommended that you play at a decent level. Exactly what that level is depends on your mods and game setup. If you're having a lot of trouble with it, it's recommended that you come back at a later level, or get some better equipment.
Q: I'm stuck at a puzzle/spot/etc. A: If it seems like an actual bug, please report it here. However, if you just can't figure out the puzzle, look here and if there hasn't been a walkthrough of the puzzle yet, then ask.