Skyrim

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Pelagius the Geek

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PelagiustheGeek

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About this mod

This simple mod changes some of the armour ratings to more sensible ones, based on lore and how hard they are to obtain.

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This simple mod changes some of the armour ratings to more sensible ones, based on lore and how hard they are to obtain. So far, I've only buffed up armour, but that may change.

For example, Wolf Armour, the special armour of the circle, which can only be obtained  at the end of the quest, is only as good as steel. 
The Penitus Oculatus armour - again, the experienced protectors of the Emperor. As good as fur? Common bandit armour level? This also has the added bonus of making the Dark Brotherhood quests a bit harder at the end, because (I think, at least) they were too easy.
I changed:

  • Wolf Armour  
  • Penitus Oculatus Armour
  • Stormcloak Officer Armour
  • Ancient Nord Armour
  • General Tulius' Armour
  • Fur Boots and Gauntlets
  • Studded Imperial Armour 
  • I think that's it.

Put any requests, comments, or problems in the... well, the comments section.
I may make updates. Maybe.

  • Wolf Armour  - Boots: 15 Gauntlets: 15 Helmet: 18 Chest: 37
  • Penitus Oculatus Armour - Boots: 9 Gauntlets: 9 Helmet: 13 Chest: 28
  • Stormcloak Officer Armour - Boots: 8  Gauntlets: 8 Helmet: 14 Chest: 30
  • Ancient Nord Armour - Boots: 14 Gauntlets: 13 Helmet: 18 Chest: 39
  • General Tullius' Armour - Chest: 35
  • Fur Boots and Gauntlets - Boots: 6 Gauntlets: 6
  • Studded Imperial Armour - Chest: 24

For comparison, here are the base armours of some other armours:
  • Leather - Boots: 7 Gauntlets: 7 Helmet: 12 Chest: 26
  • Steel - Boots: 12 Gauntlets: 12 Helmet: 17 Chest: 31
  • Elven - Boots: 8 Gauntlets: 8 Helmet: 13 Chest: 29
  • Steel Plate - Boots: 14 Gauntlets: 14 Helmet: 19 Chest: 40