About this mod
Increases the health and strength of vanilla Skyrim, Dragonborn DLC and Dawngaurd DLC dragons.
- Requirements
- Permissions and credits
- Changelogs
I suggest a mid-20s character, with 30-50% fire resist, and a bow capable of 50-60 damage along with 75-100 arrows for the first dragon battle outside of Whiterun. I'm not sure how suitable this would be for a level 10-15 character with little to no resists against the breath attacks. Plan on packing health and resist potions, and possibly marksman or other damage output increasing potions. By my mid-30s, I usually have a bow that does 80-100 damage, ebony arrows (20 dam), plus potions that increase bow damage by 80%, plus resists of around 70-80%.
Required DLC:
You must have both Dawnguard and Dragonborn DLC installed and active in your load order.
Dragon Health/Level Changes:
Note: The game use a base health offset, then adds a bit of health as the level changes. So a dragon that has 3000 at level 10 might have 3300-3600 at level 40 (assuming that it is still in the spawn lists at that level).
Dragon:
- Health base increased from 300 to 3000
- Level range expanded from 10-10 to 10-40 (1.1x player)
Bleak Falls Dragon:
- Health base increased from 0 to 2500
- Level range expanded from 20-20 to 20-30 (1.1x player)
Blood Dragons:
- Health base changed from 700 to 4000
- Level range expanded from 20-20 to 20-50 (1.1x player)
Frost Dragons:
- Health base increased from 1022 to 5000
- Level range changed from 30-30 to 30-60 (1.1x player)
Elder Dragons:
- Health base changed from 1300 to 6500
- Level range changed from 40-40 to 40-60 (1.1x)
Ancient Dragons:
- Health base changed from 2000 to 8000
- Level range changed from 50-50 to 50-75 (1.1x)
Serpentine Dragons:
- Health base changed from 2400 to 10000
- Level range changed from 58-58 to 58-85 (1.1x)
Revered Dragons:
- Health base changed from 2300 to 11000
- Level range changed from 62-62 to 62-100 (1.1x)
Legendary Dragons:
- Health base changed from 2800 to 14000
- Level range changed from 75-75 to 75-100 (1.1x)
Alduin:
- Health changed from 1500-17 00 base to 15000-18000
- Base version, level changed from 10-100 to 40-100
- MQ304 version, level changed from 20-100 to 60-100
Dragon Attack Changes:
Breath attacks:
- Fire increased by about 3x-4x
- Frost increased by about 3x-4x, additional slow at upper levels
- Drain vitality boosted by about 2x