Skyrim

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Created by

Kobayne

Uploaded by

BarryTGash

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About this mod

WIP chainmail robe based on the Mythic Dawn robe. Upgradeable & now craftable. Standalone/non-replacer. Light armour.

Permissions and credits
This is a chainmail robe armour set primarily based on the Mythic Dawn robe and gloves, both male and female (stock body) varieties - light armour. It uses an unenchanted-but-enchantable copy of the Krosis mask as the headgear and Nightingale boots (not that you can see these). Stats are based on Nightingale armour.

Currently it is a 4096x4096 texture. Only the chainmail has been done so far, the cloth tabard is yet to be done (it's just recoloured at the moment).

1st person view uses the necromancer robe because, for some reason I cannot fathom, the game crashes when equipping the robe piece if I specify a customised 1st person view.

Install
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1. Download the main file, and the updates if required, either download manually or through NMM.
2. Install main file to Steam\steamapps\common\skyrim\ or activate in NMM.
3. To install updates, just paste over or activate after the main file.

I'm trying to keep this modular at the moment. This may change as the mod develops.

Instructions
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To get the items in game:
1. Open the console, type: help "chainmail" 0
2. For each of the 4 pieces, type: player.additem xx00100x 1 (replace the x's with the id's in your console).

OR craft them:
Boots: 2 Steel ingots, 2 leather strips, 2 Linen Wraps (always thought there should be a use for these!)
Gloves: 2 leather strips, 2 Linen Wraps
Helm: 2 Steel ingots, 2 leather strips, 2 Linen Wraps
Robe: 4 Steel ingots, 2 leather strips, 4 Linen Wraps

Update History
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0.1.4a Added a mask-less hood, as per requests.

0.1.3a Final candidate chainmail texture (with place-holder tabard texture). Ring size between original and update 0.1.1a. Better definition in normal map.

0.1.2a Added crafting recipes for each piece

0.1.1a Optional texture update. Slightly larger chain rings, more evenly spread out, experimenting with mipmap filters for less flicker. Bit ore dirt on the textures.

0.1a Initial release


To do
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> Hood texture (due to several requests)
> Work on the cloth parts
> Devise a better method to acquire the items - preferably a quest or something when the CK is out.
> Customise the mesh (sleeves are a bit too baggy for my liking)

Any problems, constructive criticism, ideas, feedback in general etc please post a comment.

Unimportant ramblings: It should be noted that the chainmail pattern used is quite simple due to the fact that we are dealing with small metal rings. More detail may be great for up close shots, but I find can cause noise/texture flickering in normal play especially when using an edge-detect anti-aliasing. I think the Krosis mask coif is a little too detailed and suffers from this.