Skyrim

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Biohazard186

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Biohazard186

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About this mod

As a thief certain details jump out at you, refusing to be overlooked. The Shadowmarks are so obvious to you they may as well be on fire.

Permissions and credits
You...are a thief. 
You are a member of the renowned Thieves Guild. There is no lock you cannot break, no pocket you cannot pick. No prize is beyond your sticky little fingers.
The Guild is a brotherhood, superficial though it may be, but they look out for each other. One of their clever little tricks is the Shadowmarks. Engravings scattered across Skyrim, the Shadowmarks tell a fellow thief where riches might be found or warn of dangers ahead. Your practiced eyes that tell you a mark's coin purse is overflowing pick out the smallest details and these carvings, unnoticed by the masses, are as obvious to you as the nose on your face.

This mod adds a glow map to the Shadowmarks of Skyrim, making them pop out from their surroundings and becoming much more obvious, more so if you use an ENB preset. The catch is only members of the Thieves Guild know to look for these things so they go unnoticed by everyone else.

I have this categorized under immersion because these things would be glaringly obvious to the eyes of a practiced thief...except YOU don't have the eyes of a practiced thief so...this fixes that.


Please endorse so I know you've enjoyed this mod. :)




Installation/Uninstallation:

Install like any other mod, preferably through NMM or MO. While there are new texture files included with this mod no changes were made to any existing files so you don't need to worry about overwriting anything.



Compatibility:

Compatible with all mods that do not directly edit Shadowmark texture files or the objects they are attached to.

Known Incompatibilities:
Expanded Towns and Cities - Working on a patch.



Known Issues:

- The Thief Cache next to Honeyside in Riften does not light up. Working on it.
- One Shadowmark in Riften partially obscured by an overlapping texture. Looking into that.
- Introduced in v2.0.0. The Loot and Protected Shadowmarks on Endon's home and Honningbrew Meadery respectively are visible regardless of if you've activated Shadowmarks by reading the book. These are tied to quests so a large fix will need to be planned.

If you find any bugs or have any suggestions please let me know right away. :)



Future Plans:

- Add further enhancements to thief/sneaky characters.



Version History:

v. 1.0
- Released

v. 1.1
- Improved the glow map edges to look more like etchings. They will no longer appear painted on.

v. 1.2
- Placed the .esp inside the data folder where it should be. Oops.

v. 2.0.0
- Made all Shadowmarks invisible to all players until a special 'Shadowmarks' book is read.
- Added modified 'Shadowmarks' book to Tonilia's inventory. 30% chance it wont spawn so keep coming back if you don't see it.
- Fixed an issue present in the base game where the Fence Shadowmark could be found next to Gulum-Ei before it should have been visible.

v. 2.1.0
- Introducing 9 color options: White, Red, Orange, Yellow, Green, Blue, Purple, Cyan, and Pink.
- Includes fomod installer for easy installation.

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Special thanks to Estroya for helping me get v2.0.0 working properly. ^_^